Starkiller
A powerful Dark Side Force User whose inner conflict lifts up other Force Users
Description | |
---|---|
Alignment | Dark Side |
Role | Attacker |
Faction | Unaligned Force User |
Immune to | Fear • Daze • Stun |
Release Date | December 15, 2021 |
Shards to Activate | 330 |
Accelerated | Never Accelerated units have increased drop quantities. See Character Shards for more information. |
Acquisition | The Force Unleashed |
Omicron Bonus | Grand Arena |
Debuffs | Shock • Daze • Vulnerable • Buff Immunity • Healing Immunity |
Other Status | Force Energy • Unleashed |
Battle Mechanics | Cooldown Reduction - Self Attack - Can't Counter Dispel Buffs - Target Dispel Buffs - All Enemies Cooldown Reset - Self Bonus Turn Granted Ability |
Stats
Stats displayed are for unit at max level with max stars. Mods are not included in calculations.
Physical Offense | |
---|---|
Damage | 1097 |
Critical Chance | 22.83% |
Armor Penetration | 0 |
General | |
Health | 9407 |
Protection | 0 |
Speed | 115 |
Potency | 0% |
Tenacity | 15% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1036 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 16.39% |
Resistance | 6.32% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1123 |
Critical Chance | 23% |
Armor Penetration | 0 |
General | |
Health | 9479 |
Protection | 0 |
Speed | 115 |
Potency | 1% |
Tenacity | 15% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1046 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 16.61% |
Resistance | 6.32% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1154 |
Critical Chance | 23.42% |
Armor Penetration | 0 |
General | |
Health | 9909 |
Protection | 0 |
Speed | 118 |
Potency | 1% |
Tenacity | 15% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1070 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 16.83% |
Resistance | 6.46% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1221 |
Critical Chance | 24.21% |
Armor Penetration | 11 |
General | |
Health | 10285 |
Protection | 0 |
Speed | 121 |
Potency | 4% |
Tenacity | 15% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1087 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 17.15% |
Resistance | 6.59% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1296 |
Critical Chance | 25.75% |
Armor Penetration | 22 |
General | |
Health | 10699 |
Protection | 0 |
Speed | 124 |
Potency | 7% |
Tenacity | 16% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1104 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 17.69% |
Resistance | 7.41% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1453 |
Critical Chance | 27.08% |
Armor Penetration | 28 |
General | |
Health | 11239 |
Protection | 0 |
Speed | 130 |
Potency | 7% |
Tenacity | 17% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1130 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 18.32% |
Resistance | 8.21% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1553 |
Critical Chance | 29.46% |
Armor Penetration | 38 |
General | |
Health | 12165 |
Protection | 4619 |
Speed | 130 |
Potency | 15% |
Tenacity | 18% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1183 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 19.35% |
Resistance | 8.47% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1657 |
Critical Chance | 32.75% |
Armor Penetration | 53 |
General | |
Health | 12831 |
Protection | 11547 |
Speed | 130 |
Potency | 15% |
Tenacity | 20% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1212 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 21.44% |
Resistance | 8.6% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1774 |
Critical Chance | 35.04% |
Armor Penetration | 58 |
General | |
Health | 15159 |
Protection | 18475 |
Speed | 130 |
Potency | 28% |
Tenacity | 23% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1228 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 23.15% |
Resistance | 8.73% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 10% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1946 |
Critical Chance | 35.58% |
Armor Penetration | 113 |
General | |
Health | 17205 |
Protection | 25403 |
Speed | 133 |
Potency | 38% |
Tenacity | 35% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1245 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 26.17% |
Resistance | 8.73% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 10% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 2224 |
Critical Chance | 36.21% |
Armor Penetration | 152 |
General | |
Health | 18739 |
Protection | 34640 |
Speed | 142 |
Potency | 38% |
Tenacity | 46% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1264 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 28.89% |
Resistance | 8.86% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 10% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 2548 |
Critical Chance | 37.83% |
Armor Penetration | 152 |
General | |
Health | 22447 |
Protection | 46186 |
Speed | 142 |
Potency | 46% |
Tenacity | 48% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1269 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 30.29% |
Resistance | 11.4% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 15% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 3578 |
Critical Chance | 53.17% |
Armor Penetration | 312 |
General | |
Health | 39703 |
Protection | 57732 |
Speed | 162 |
Potency | 66% |
Tenacity | 78% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1420 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 36.15% |
Resistance | 16.61% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 45% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 3922 |
Critical Chance | 57.21% |
Armor Penetration | 312 |
General | |
Health | 41089 |
Protection | 57732 |
Speed | 162 |
Potency | 66% |
Tenacity | 78% |
Critical Damage | 151.5% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1713 |
Critical Chance | 11.5% |
Resistance Penetration | 0 |
Survivability | |
Armor | 37.53% |
Resistance | 17.26% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 45% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 4302 |
Critical Chance | 61.71% |
Armor Penetration | 312 |
General | |
Health | 43843 |
Protection | 57732 |
Speed | 162 |
Potency | 66% |
Tenacity | 78% |
Critical Damage | 153% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 2191 |
Critical Chance | 13% |
Resistance Penetration | 0 |
Survivability | |
Armor | 39.54% |
Resistance | 18.84% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 45% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 4682 |
Critical Chance | 66.17% |
Armor Penetration | 312 |
General | |
Health | 46597 |
Protection | 57732 |
Speed | 162 |
Potency | 66% |
Tenacity | 78% |
Critical Damage | 154.5% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 2667 |
Critical Chance | 14.5% |
Resistance Penetration | 0 |
Survivability | |
Armor | 41.43% |
Resistance | 20.26% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 45% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 5061 |
Critical Chance | 70.63% |
Armor Penetration | 312 |
General | |
Health | 49351 |
Protection | 57732 |
Speed | 162 |
Potency | 66% |
Tenacity | 78% |
Critical Damage | 156% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 3145 |
Critical Chance | 16% |
Resistance Penetration | 0 |
Survivability | |
Armor | 43.21% |
Resistance | 21.73% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 45% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 5442 |
Critical Chance | 75.13% |
Armor Penetration | 312 |
General | |
Health | 52105 |
Protection | 57732 |
Speed | 162 |
Potency | 66% |
Tenacity | 78% |
Critical Damage | 157.5% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 3620 |
Critical Chance | 17.5% |
Resistance Penetration | 0 |
Survivability | |
Armor | 44.83% |
Resistance | 23.05% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 45% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 5951 |
Critical Chance | 81.08% |
Armor Penetration | 312 |
General | |
Health | 54859 |
Protection | 57732 |
Speed | 162 |
Potency | 66% |
Tenacity | 78% |
Critical Damage | 160.5% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 4228 |
Critical Chance | 20.5% |
Resistance Penetration | 0 |
Survivability | |
Armor | 46.41% |
Resistance | 24.42% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 45% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 6462 |
Critical Chance | 87.08% |
Armor Penetration | 312 |
General | |
Health | 57613 |
Protection | 57732 |
Speed | 162 |
Potency | 66% |
Tenacity | 78% |
Critical Damage | 163.5% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 4834 |
Critical Chance | 23.5% |
Resistance Penetration | 0 |
Survivability | |
Armor | 47.9% |
Resistance | 25.66% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 45% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 7101 |
Critical Chance | 94.54% |
Armor Penetration | 312 |
General | |
Health | 60367 |
Protection | 57732 |
Speed | 162 |
Potency | 66% |
Tenacity | 78% |
Critical Damage | 168% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 5572 |
Critical Chance | 28% |
Resistance Penetration | 0 |
Survivability | |
Armor | 49.3% |
Resistance | 26.93% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 45% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 7374 |
Critical Chance | 97.71% |
Armor Penetration | 312 |
General | |
Health | 65735 |
Protection | 63732 |
Speed | 162 |
Potency | 66% |
Tenacity | 78% |
Critical Damage | 171% |
Defense Penetration | 0% |
Materials Needed |
---|
Max Level
|
Special Offense | |
---|---|
Damage | 6036 |
Critical Chance | 31% |
Resistance Penetration | 0 |
Survivability | |
Armor | 49.74% |
Resistance | 27.6% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 45% |
Accuracy | 0% |
Abilities
Imbued Lightsaber Strike
Basic Level 8
Unleashed: Reduce Special ability cooldowns by 1
Unleashed: Reduce Special ability cooldowns by 1
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 74 | 40 16 20 | 145000 | If it's Starkiller's turn, deal Physical damage to all other enemies, which can't be countered |
7 | 64 | 16 13 9 | 24700 | +20% Damage |
6 | 54 | 10 9 6 | 8200 | +10% Damage |
5 | 44 | 7 7 5 | 4100 | If it's Starkiller's turn, inflict Shock for 1 turn |
4 | 34 | 5 5 4 | 2100 | +10% Damage |
3 | 24 | 4 4 | 1400 | +5% Damage |
2 | 14 | 3 | 700 | +5% Damage |
1 | Description: Deal Physical damage to target enemy twice. Unleashed: Reduce Special ability cooldowns by 1 |
Boundless Force Throw
Special Level 8
4 Turn Cooldown
Unleashed: Inflict Buff Immunity and Healing Immunity for 2 turns, which can't be resisted
While in Grand Arenas: While Unleashed, dispel all debuffs on all allies, and the Buff Immunity and Healing Immunity can't be copied, dispelled, or resisted.
Unleashed: Inflict Buff Immunity and Healing Immunity for 2 turns, which can't be resisted (4 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 40 16 20 | 145000 | While in Grand Arenas: While Unleashed, dispel all debuffs on all allies, and the Buff Immunity and Healing Immunity can't be copied, dispelled, or resisted |
7 | 66 | 12 10 7 | 45200 | Gain 25 stacks of Force Energy |
6 | 56 | 8 7 5 | 15100 | +15% Damage |
5 | 46 | 5 5 4 | 7500 | Inflict Daze for 2 turns, which can't be resisted |
4 | 36 | 4 4 3 | 3800 | +10% Damage |
3 | 26 | 3 3 | 2500 | +5% Damage |
2 | 16 | 2 | 1300 | +5% Damage |
1 | Description: Deal Physical damage to target enemy and inflict Vulnerable for 2 turns, which can't be resisted. This ability can't be evaded. Unleashed: Inflict Buff Immunity and Healing Immunity for 2 turns, which can't be resisted (4 Turn Cooldown) |
Force Repulse
Special Level 8
4 Turn Cooldown
Unleashed: Deal 25% more damage for each buff dispelled instead
While in Grand Arenas: Dispel all buffs on all enemies.
Unleashed: Deal 25% more damage for each buff dispelled instead (4 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | 40 16 20 | 145000 | While in Grand Arenas: Dispel all buffs on all enemies |
7 | 66 | 12 10 7 | 45200 | +20% Damage |
6 | 56 | 8 7 5 | 15100 | +10% Damage |
5 | 46 | 5 5 4 | 7500 | This attack deals 5% more damage for each buff dispelled |
4 | 36 | 4 4 3 | 3800 | +10% Damage |
3 | 26 | 3 3 | 2500 | +5% Damage |
2 | 16 | 2 | 1300 | +5% Damage |
1 | Description: Dispel all buffs on target enemy and deal Physical damage to all enemies, which can't be evaded. Unleashed: Deal 25% more damage for each buff dispelled (4 Turn Cooldown) |
Force Energy
Unique Level 8
Starkiller gains 4 stacks of Force Energy (max 100 stacks) each time he deals damage to an enemy, increased to 5 stacks on a critical hit. At 100 stacks, he loses all stacks of Force Energy and gains Unleashed until the end of the battle.
When Starkiller gains Unleashed:
- He gains +70% Counter Chance, Critical Chance, Defense, Defense Penetration, and Offense
- He dispels all debuffs on himself
- He takes a bonus turn
- His cooldowns are reset
- If there are no Galactic Legend allies, gains the Special ability Size Means Nothing.
Force Energy: At 100 stacks, lose all stacks and gain Unleashed
Unleashed: Abilities gain additional effects; can't gain Force Energy
Size Means Nothing: Limit one use per battle.
Deal damage equal to 80% of Starkiller's Max Health to all enemies and Stun them for 1 turn, which can't be resisted. All allies recover 100% Health and Protection. If this ability defeats an enemy, Starkiller takes a bonus turn. This ability can't be evaded.
Starkiller gains 4 stacks of Force Energy (max 100 stacks) each time he deals damage to an enemy, increased to 5 stacks on a critical hit. At 100 stacks, he loses all stacks of Force Energy and gains Unleashed until the end of the battle.
When Starkiller gains Unleashed:
- He gains +70% Counter Chance, Critical Chance, Defense, Defense Penetration, and Offense
- He dispels all debuffs on himself
- He takes a bonus turn
- His cooldowns are reset
- If there are no Galactic Legend allies, gains the Special ability Size Means Nothing.
Force Energy: At 100 stacks, lose all stacks and gain Unleashed
Unleashed: Abilities gain additional effects; can't gain Force Energy
Size Means Nothing: Limit one use per battle.
Deal damage equal to 80% of Starkiller's Max Health to all enemies and Stun them for 1 turn, which can't be resisted. All allies recover 100% Health and Protection. If this ability defeats an enemy, Starkiller takes a bonus turn. This ability can't be evaded.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | 30 13 20 | 125000 | +20% Counter Chance, Critical Chance, Defense, Defense Penetration, and Offense; immune to Fear |
7 | 68 | 10 9 6 | 32900 | Increased to 5 stacks on a critical hit |
6 | 58 | 7 6 4 | 11000 | +5% Counter Chance, Critical Chance, Defense, Defense Penetration, and Offense |
5 | 48 | 5 4 3 | 5500 | +5% Defense Penetration; when Unleashed gain 70% Defense Penetration |
4 | 38 | 3 3 3 | 2700 | +5% Defense; when Unleashed gain 70% Defense |
3 | 28 | 3 3 | 1800 | +5% Offense; when Unleashed gain 70% Offense |
2 | 18 | 2 | 900 | +5% Counter Chance; when Unleashed gain 70% Counter Chance |
1 | Description: Starkiller has +5% Critical Chance. Starkiller gains 4 stacks of Force Energy (max 100 stacks) each time he deals damage to an enemy. At 100 stacks, he loses all stacks of Force Energy and gains Unleashed until the end of the battle. When Starkiller gains Unleashed: - He gains +70% Critical Chance - He dispels all debuffs on himself - He takes a bonus turn - His cooldowns are reset - If there are no Galactic Legend allies, gains the Special ability Size Means Nothing. Force Energy: At 100 stacks, lose all stacks and gain Unleashed Unleashed: Abilities gain additional effects; can't gain Force Energy Size Means Nothing: Limit one use per battle. Deal damage equal to 80% of Starkiller's Max Health to all enemies and Stun them for 1 turn, which can't be resisted. All allies recover 100% Health and Protection. If this ability defeats an enemy, Starkiller takes a bonus turn. This ability can't be evaded. |
There is Much Conflict in You
Unique Level 8
- 100% Critical Damage and Max Health
- 100% Max Protection until the first time Starkiller is defeated
- 35 Speed
- Immune to Daze and Stun
While in Grand Arenas: If the conditions for this ability were met at the start of battle, all of the following bonuses are also gained:
- At the start of battle, Jedi Tank allies Taunt for 1 turn
- All allies have +35 Speed
- Debuffed enemies deal 50% less damage
- Whenever a Sith ally uses a Basic ability, Starkiller assists, dealing 20% less damage
- Whenever another Dark Side Unaligned Force User uses a Special ability, all allies gain Critical Hit Immunity for 1 turn
- Whenever Starkiller uses a Special ability, Light Side Healer allies have their cooldowns reduced by 4, and Jedi Tank allies gain Damage Immunity and Taunt for 1 turn
(In 3v3 Grand Arenas, any combination where the team includes no more than one Jedi, one Light Side Unaligned Force User, one Sith, and/or one other Dark Side Unaligned Force user will fulfill the conditions for this ability)
- 100% Critical Damage and Max Health
- 100% Max Protection until the first time Starkiller is defeated
- 35 Speed
- Immune to Daze and Stun
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 84 | 30 13 20 | 125000 | While in Grand Arenas: If the conditions for this ability were met at the start of battle, all of the following bonuses are also gained; at the start of battle, Jedi Tank allies Taunt for 1 turn; all allies have +35 Speed; debuffed enemies deal 50% less damage; whenever a Sith ally uses a Basic ability, Starkiller assists, dealing 20% less damage; whenever another Dark Side Unaligned Force User uses a Special ability, all allies gain Critical Hit Immunity for 1 turn; whenever Starkiller uses a Special ability, Light Side Healer allies have their cooldowns reduced by 4, and Jedi Tank allies gain Damage Immunity and Taunt for 1 turn; in 3v3 Grand Arenas, any combination where the team includes no more than one Jedi, one Light Side Unaligned Force User, one Sith, and/or one other Dark Side Unaligned Force user will fulfill the conditions for this ability |
7 | 68 | 10 9 6 | 32900 | If the conditions for this ability were met at the start of battle, all allies are immune to Stun |
6 | 58 | 7 6 4 | 11000 | If the conditions for this ability were met at the start of battle, all allies gain 35 Speed |
5 | 48 | 5 4 3 | 5500 | +50% Critical Damage, Max Health, and Max Protection |
4 | 38 | 3 3 3 | 2700 | If the conditions for this ability were met at the start of battle, all allies are immune to Daze |
3 | 28 | 3 3 | 1800 | +30% Critical Damage |
2 | 18 | 2 | 900 | +30% Max Health and Max Protection |
1 | Description: At the start of battle, if there are no Galactic Legend allies and Starkiller has exactly one Jedi, one Light Side Unaligned Force User, one Sith, and one other Dark Side Unaligned Force user ally, all allies gain the following bonuses: - 20% Critical Damage and Max Health - 20% Max Protection until the first time Starkiller is defeated |
Recommendations
Abilities
Ability Name | Ability Type | Cost | Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. | Priority Number in order of most important, 1, to least important | Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. | Reasons |
---|---|---|---|---|---|---|
Imbued Lightsaber Strike | Basic | 40 16 20 |
? | ? | ? | |
Boundless Force Throw | Special | 40 16 20 |
? | ? | ? | |
Force Repulse | Special | 40 16 20 |
? | ? | ? | |
Force Energy | Unique | 30 13 20 |
? | ? | ? | |
There is Much Conflict in You | Unique | 30 13 20 |
? | ? | ? |
Mods
<<<ADD INFO>>>
Synergy
<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
Paragraph
Light Side - Low Synergy
Paragraph
Any Faction - Very Low Synergy
Paragraph.
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod Starkiller within specific teams can be found on the following pages:
- <<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
- Imbued Lightsaber Strike -
- Boundless Force Throw -
- Force Repulse -
- Force Energy -
- There is Much Conflict in You -
Notes
Lore
<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.
Trivia
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