Captain Rex

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Captain Rex

A former Captain of the 501st Clone Battalion and veteran Support of countless conflicts

Unit-Character-Captain Rex.png
Description
Alignment Light Side
Role Support
Faction Clone TrooperPhoenixRebelRebel Fighter
Release Date June 22, 2023
Shards to Activate 25
Accelerated No Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Dark Side Battles: 3-F (Hard) Game-Icon-Energy.png12
Omicron Bonus Grand Arena

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.
Template:Captain Rex Stats

Abilities

Tex.ability captainrex basic.png Aim, Then Shoot
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy twice. Whenever this attack scores a critical hit, dispel all debuffs on Captain Rex and another random Clone Trooper or Phoenix ally.
More Details

Tex.ability captainrex special01.png Master Marksman
Special Ability Material Zeta Level 8
3 Turn Cooldown

Deal Physical damage to target enemy and Stun them for 1 turn. If this attack scores a critical hit, all allies recover 15% Health and Protection. If this attack defeats the target enemy, reset the cooldowns of all Clone Trooper and Phoenix allies.
More Details
Master Marksman

Tex.ability captainrex special02.png Suppressing Fire
Special Ability Material Omega Level 8
3 Turn Cooldown

Inflict Tenacity Down, which can't be evaded, and Daze on all enemies for 2 turns. Deal Physical damage to all enemies and inflict Offense Down for 2 turns. Clone Trooper and Phoenix allies gain 5% Turn Meter for each debuff inflicted by this ability, and all allies gain Critical Chance Up and Offense Up for 2 turns.
More Details

Tex.abilityui passive thelostcommander.png Adapt and Survive
Unique Ability Material Omicron Level 8

Captain Rex gains 25% Critical Chance, 40% Max Health, 25 Speed, and 40% Tenacity.

Whenever any other Phoenix ally uses a Special ability, Rex assists dealing 40% less damage. Whenever a Clone Trooper ally falls below 50% Health, they recover 35% Health and Protection (limit once per turn) and gain 50% Defense and Tenacity Up for 2 turns. Whenever a Clone Trooper or Phoenix ally is inflicted with a debuff, Rex gains 5% Turn Meter per debuff and all allies recover 5% Health and Protection.

While in Grand Arenas: Rex gains 30% Critical Damage and an additional 60% Max Health and 25 Speed.

While in 5v5 Grand Arenas and all allies are Phoenix at the start of battle Whenever an ally is inflicted with Ability Block or Daze, they dispel it and inflict 2 stacks of Damage Over Time on all enemies for 3 turns, which can't be evaded or resisted. Whenever Captain Rex uses his Basic ability he recovers 10% Health and Protection.

While in 3v3 Grand Arenas and all allies are Clone Troopers at the start of battle: Whenever an ally assists they have a 50% chance to dispel all buffs on the target enemy and they inflict Armor Shred until the end of the encounter, which can't be evaded or resisted.
More Details
Level 7:
Captain Rex gains 25% Critical Chance, 40% Max Health, 25 Speed, and 40% Tenacity.

Whenever any other Phoenix ally uses a Special ability, Rex assists dealing 40% less damage. Whenever a Clone Trooper ally falls below 50% Health, they recover 35% Health and Protection (limit once per turn) and gain 50% Defense and Tenacity Up for 2 turns. Whenever a Clone Trooper or Phoenix ally is inflicted with a debuff, Rex gains 5% Turn Meter per debuff and all allies recover 5% Health and Protection. ({{{levelSevenCooldown}}} Turn Cooldown)
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Omicron.png
20
12500 While in Grand Arenas: Rex gains 30% Critical Damage and an additional 60% Max Health and 25 Speed.

While in 5v5 Grand Arenas and all allies are Phoenix at the start of battle Whenever an ally is inflicted with Ability Block or Daze, they dispel it and inflict 2 stacks of Damage Over Time on all enemies for 3 turns, which can't be evaded or resisted. Whenever Captain Rex uses his Basic ability he recovers 10% Health and Protection.

While in 3v3 Grand Arenas and all allies are Clone Troopers at the start of battle: Whenever an ally assists they have a 50% chance to dispel all buffs on the target enemy and they inflict Armor Shred until the end of the encounter, which can't be evaded or resisted.
7 72
Game-Icon-Ability Material Zeta.png
20
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Mk III.png
30
12500 -20% Damage penalty and +25 Speed; whenever a Clone Trooper ally falls below 50% Health, they recover 35% Health and Protection (limit once per turn) and gain 50% Defense and Tenacity Up for 2 turns; whenever a Clone Trooper or Phoenix ally is inflicted with a debuff, Rex gains 5% Turn Meter per debuff and all allies recover 5% Health and Protection
6 58
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 Whenever any other Phoenix ally uses a Special ability, Rex assists dealing 60% less damage
5 48
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +10% Max Health and +20% Tenacity
4 38
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +10% Max Health and +20% Tenacity
3 28
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +5% Critical Chance and +10% Max Health
2 18
Game-Icon-Ability Material Mk I.png
2
900 +10% Critical Chance
1 Description: Captain Rex gains 10% Critical Chance and 10% Max Health ({{{baseCooldown}}} Turn Cooldown)
Adapt and Survive

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Aim, Then Shoot Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Master Marksman Special
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?
Suppressing Fire Special
Game-Icon-Ability Material Omega.png
5
? ? ?
The Lost Commander Unique
Game-Icon-Ability Material Omicron.png
20
? ? ?

Mods

<<<ADD INFO>>>


Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
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Jedi - High Synergy
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod Captain Rex within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Critical Shot -
  • RPS-6 Rocket Launcher Blast -
  • Freedom Isn't Free -
  • Adapt and Survive -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

This is captain rex in Rebels while living on Seelos