Chirrut Îmwe

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Chirrut Îmwe

Balanced Rebel Attacker who dispels debuffs, heals allies, and grants Tenacity Up

Unit-Character-Chirrut Imwe.png
Description
Alignment Light Side
Role Attacker
Faction RebelRebel FighterRogue One
Synergy Baze Malbus
Anti Empire
Release Date November 18, 2016
Shards to Activate 50
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Fleet Arena Store Fleet Arena Token 400  (10x)
Rebel Roundup
Buffs Heal Over TimeTenacity Up
Battle Mechanics Equalizing - Health
Dispel Debuffs - All Allies
Assist - Call Ally
Counter
Heal Health - All Allies
Equalizing - HealthDispel Debuffs - All AlliesAssist - Call AllyCounterHeal Health - All Allies

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 7372
Critical Chance 94.83%
Armor Penetration 197
General
Health 50078
Protection 37082
Speed 173
Potency 1%
Tenacity 45%
Critical Damage 171%
Defense Penetration 0%
Relic 9
Unit-Character-Chirrut Imwe-portrait.png
Indicator-Gear-Level-Relic-LS.png
9
85
Chirrut Îmwe - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 6437
Critical Chance 31%
Resistance Penetration 0
Survivability
Armor 53.38%
Resistance 39.49%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 15%
Accuracy 0%

Abilities

Tex.ability chirrut basic.png Staff Strike
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy with a 70% chance to gain Heal Over Time for 3 turns. If the target is debuffed, grant Heal Over Time to a random ally for 3 turns.
More Details

Tex.ability chirrut special01.png As the Force Wills
Special Ability Material Omega Level 8
4 Turn Cooldown

All allies have their current Health percentages equalized. Dispel all debuffs from all allies and grant them a Heal Over Time effect for 4 turns for each effect dispelled. Allies that were not debuffed gain Tenacity Up for 3 turns.
More Details

Tex.ability chirrut special02.png Strength of Purpose
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to target enemy, dealing 20% more damage for each buffed ally. If Baze Malbus is present, he is called to Assist.
More Details

Tex.abilityui passive counterattack.png Indomitable Will
Unique Ability Material Mk III Level 7

Chirrut Îmwe gains +17% Counter Chance and Health Steal for each living enemy, doubled for Empire enemies. If Baze Malbus is present he also gains these bonuses.
More Details
Unlocks at Gear Level 4.
Level Unit
Level
Ability Material Credits Adds
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +3% Counter Chance and Health Steal
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +2% Counter Chance and Health Steal
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +1% Counter Chance and Health Steal
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +3% Counter Chance and Health Steal
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +2% Counter Chance and Health Steal
2 22
Game-Icon-Ability Material Mk I.png
2
900 +1% Counter Chance and Health Steal
1 Description: Chirrut Îmwe gains +5% Counter Chance and Health Steal for each living enemy, doubled for Empire enemies. If Baze Malbus is present he also gains these bonuses.

Tex.abilityui passive heal buff.png Resolute Endurance
Unique Ability Material Mk III Level 7

Whenever a Rebel ally is Critically Hit they gain Heal Over Time for 2 turns. At the start of each turn, if Chirrut Îmwe is alive, all allies with Heal Over Time recover 4% of their Max Health.
More Details
Unlocks at Gear Level 6.
Level Unit
Level
Ability Material Credits Adds
7 74
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +0.5% Heal
6 64
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +0.5% Heal
5 54
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +0.5% Heal
4 44
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +0.5% Heal
3 34
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +0.5% Heal
2 24
Game-Icon-Ability Material Mk I.png
2
900 +0.5% Heal
1 Description: Whenever a Rebel ally is Critically Hit they gain Heal Over Time for 2 turns. At the start of each turn, if Chirrut Îmwe is alive, all allies with Heal Over Time recover 1% of their Max Health.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Staff Strike Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
As the Force Wills Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Strength of Purpose Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Indomitable Will Unique
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
? ? ?
Resolute Endurance Unique
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
? ? ?

Mods

Synergy

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Light Side - Low Synergy
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Unit Strategy

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Team Strategy

Details of how to use and mod Chirrut Îmwe within specific teams can be found on the following pages:

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Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Staff Strike -
  • As the Force Wills -
  • Strength of Purpose -
  • Indomitable Will -
  • Resolute Endurance -

Notes

Lore

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Trivia

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