Geonosian Spy

From SWGoH Wiki
Jump to navigationJump to search


Geonosian Spy

Stealthy Geonosian Attacker who Exposes enemies and has high damage potential

Unit-Character-Geonosian Spy.png
Description
Alignment Dark Side
Role Attacker
Faction GeonosianSeparatist
Ship Geonosian Spy's Starfighter
Release Date June 30, 2016
Rework Date July 16, 2019
Shards to Activate 80
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Cantina Battles: 4-D Game-Icon-Cantina Energy.png10 (2x)
Fleet Arena Store Fleet Arena Token 400  (10x)
Ground War
Buffs Potency UpStealth
Debuffs ExposeEvasion Down
Other Status Hive Mind
Battle Mechanics Attack - Can't Evade
Dispel Buffs - Self
Dispel Debuffs - Self
Turn Meter Gain - Self
Attack - Can't EvadeDispel Buffs - SelfDispel Debuffs - SelfTurn Meter Gain - Self

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 7461
Critical Chance 98.25%
Armor Penetration 189
General
Health 59928
Protection 28691
Speed 147
Potency 45%
Tenacity 48%
Critical Damage 171%
Defense Penetration 0%
Relic 9
Unit-Character-Geonosian Spy-portrait.png
Indicator-Gear-Level-Relic-DS.png
9
85
Geonosian Spy - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 6163
Critical Chance 37.25%
Resistance Penetration 0
Survivability
Armor 48.07%
Resistance 33.42%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 10%
Accuracy 0%

Abilities

Tex.ability geonosianspy basic.png Feint
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and Geonosian Spy gains Critical Chance Up for 2 turns. This ability can't be evaded.
More Details

Tex.ability geonosianspy special01.png Silent Strike
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to target enemy. If Geonosian Spy is Stealthed when this ability is used, dispel all status effects on himself and the target, and deal 40% more damage for each effect dispelled this way. This ability can’t be evaded.

Hive Mind bonus: Inflict Evasion Down on the target enemy for 2 turns after all other effects have been dispelled.
More Details

Tex.ability geonosianspy special02.png Illicit Intel
Special Ability Material Omega Level 8
4 Turn Cooldown

Grant all Separatist allies Potency Up for 2 turns and then Expose all enemies for 2 turns. This ability can’t be evaded.

Hive Mind bonus: Reduce Silent Strike's cooldown by 1.
More Details

Tex.abilityui passive hivemind.png Hive Tactics
Unique Ability Material Omega Level 8

Geonosian Spy gains Stealth for 3 turns at the start of each encounter and whenever he scores a critical hit. During their turn, whenever a Geonosian ally inflicts a debuff on an enemy, Geonosian Spy gains 35% Turn Meter.

Hive Mind bonus: Whenever an enemy is Exposed, they lose Stealth if they had it.
More Details
Unlocks at Gear Level 2.
Level 7:
Geonosian Spy gains Stealth for 3 turns at the start of each encounter and whenever he scores a critical hit. During their turn, whenever a Geonosian ally inflicts a debuff on an enemy, Geonosian Spy gains 35% Turn Meter.
Level Unit
Level
Ability Material Credits Adds
8 80
Game-Icon-Ability Material Omega.png
5
80400 Add Hive Mind bonus
7 70
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +10% Turn Meter gain
6 60
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +5% Turn Meter gain
5 50
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 Stealth duration +1
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +5% Turn Meter gain
3 30
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +5% Turn Meter gain
2 20
Game-Icon-Ability Material Mk I.png
2
900 +5% Turn Meter gain
1 Description: Geonosian Spy gains Stealth for 2 turns at the start of each encounter and whenever he scores a critical hit. During their turn, whenever a Geonosian ally inflicts a debuff on an enemy, Geonosian Spy gains 5% Turn Meter.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Feint Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Silent Strike Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Illicit Intel Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Hive Tactics Unique
Game-Icon-Ability Material Omega.png
5
? ? ?

Mods

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
Paragraph
Light Side - Low Synergy
Paragraph
Any Faction - Very Low Synergy
Paragraph.

Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod Geonosian Spy within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Feint -
  • Silent Strike -
  • Illicit Intel -
  • Hive Tactics -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

  • <<<USER EDIT>>>Any trivia you desire to add in list format.