Young Han Solo

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Young Han Solo

Scoundrel Attacker who becomes more deadly over time

Unit-Character-Young Han Solo.png
Description
Alignment Light Side
Role Attacker
Faction ScoundrelSmuggler
Synergy Prepared
Release Date May 17, 2018
Shards to Activate 25
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Guild Activity Store Guild Token 450  (10x)
Buffs Protection Up (100%)RetributionCritical Damage Up
Debuffs Speed Down
Other Status Prepared
Battle Mechanics Stacking Increase - Speed
Heal Protection - Ally
Stacking Increase - Offense
Stacking Increase - Critical Chance
Assist - Self
Stacking Increase - SpeedHeal Protection - AllyStacking Increase - OffenseStacking Increase - Critical ChanceAssist - Self

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 7231
Critical Chance 95.04%
Armor Penetration 237
General
Health 59288
Protection 42759
Speed 145
Potency 47%
Tenacity 34%
Critical Damage 171%
Defense Penetration 0%
Relic 9
Unit-Character-Young Han Solo-portrait.png
Indicator-Gear-Level-Relic-LS.png
9
85
Young Han Solo - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 6413
Critical Chance 31%
Resistance Penetration 0
Survivability
Armor 48.86%
Resistance 33.07%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 15%
Accuracy 0%

Abilities

Tex.ability han young basic.png Trick Shot
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and inflict Speed Down for 2 turns. Han becomes Prepared if target was below 50% Turn Meter.
More Details

Tex.ability han young special01.png Upper Hand
Special Ability Material Omega Level 8
2 Turn Cooldown

Han gains Protection Up (100%) and Retribution for 2 turns. Han also gains +50 Speed for rest of the encounter. This effect can stack up to +200 Speed.
More Details

Tex.ability han young special02.png Just In Time
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to target enemy. This attack deals 25% more damage for each other Prepared ally. Target other ally recovers Protection equal to 50% of damage dealt.

Prepared: If Young Han Solo is Prepared, target other ally becomes Prepared and Han is no longer Prepared. Then, all Prepared allies gain Critical Damage Up for 1 turn and Han recovers Protection equal to 50% of damage dealt.
More Details

Tex.abilityui passive attack buff.png Ready For Anything
Unique Ability Material Zeta Level 8

When Han starts his turn with Protection Up, he gains +10% Offense (stacking) and +10% Critical Chance (stacking) until the end of battle. While Prepared, Han has 70% chance to Assist another Scoundrel ally's attack during their turn, limited once per turn.
More Details
Unlocks at Gear Level 4.
Level 7:
When Han starts his turn with Protection Up, he gains +10% Offense (stacking) and 10% Critical Chance (stacking) until the end of battle.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 While Prepared, Han has 70% chance to Assist another Scoundrel ally's attack during their turn, limited once per turn
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +2% Critical Chance Stacking
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +2% Offense Stacking
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +2% Critical Chance Stacking
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +2% Offense Stacking
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +2% Critical Chance Stacking
2 22
Game-Icon-Ability Material Mk I.png
2
900 +2% Offense Stacking
1 Description: When Han starts his turn with Protection Up, he gains +4% Offense (stacking) and 4% Critical Chance (stacking) until the end of battle.
Ready For Anything

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Trick Shot Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Upper Hand Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Just In Time Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Ready For Anything Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?

Mods

Synergy

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Paragraph for each faction this unit has synergy with.
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

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Team Strategy

Details of how to use and mod Young Han Solo within specific teams can be found on the following pages:

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Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Trick Shot -
  • Upper Hand -
  • Just In Time -
  • Ready For Anything -

Notes

Lore

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E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

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