Boss Nass

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Boss Nass

A boisterous Leader who commands the Gungans of Otoh Gunga with pride and utilizes their unique technology to achieve victory

Unit-Character-Boss Nass.png
Description
Alignment Light Side
Role SupportLeader
Faction Gungan
Release Date
Shards to Activate 25
Accelerated Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Dark Side Battles: 8-D (Hard) Game-Icon-Energy.png20
Omicron Bonus Territory Wars

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 5667
Critical Chance 53.88%
Armor Penetration 128
General
Health 67943
Protection 66732
Speed 177
Potency 96%
Tenacity 59%
Critical Damage 150%
Defense Penetration 0%
Relic 9
Unit-Character-Boss Nass-portrait.png
Indicator-Gear-Level-Relic-LS.png
9
85
Boss Nass - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 6676
Critical Chance 10%
Resistance Penetration 0
Survivability
Armor 54.15%
Resistance 46.59%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
21%
Health Steal 20%
Accuracy 21%

Abilities

Tex.ability bossnass basic.png Boss' Command
Basic Ability Material Omega Level 8

Inflict Offense Down on target enemy for 1 turn and call another random Gungan ally to assist, dealing 30% more damage.

During Boss Nass' turn, he recovers 30% Protection, gains 10% Max Protection (stacking, max 100%) until the end of the encounter, and inflicts Vulnerable on target enemy for 1 turn.
More Details

Tex.ability bossnass special01.png Bombad Favor
Special Ability Material Omega Level 8
3 Turn Cooldown

Dispel all debuffs on Gungan allies and they gain 25% Turn Meter and Retribution for 2 turns.

Allies recover 20% Protection. If there is an active ally Shield Generator, remove 1 stack of Recharge from it.

Gungan allies gain additional benefits based on their role:

- Attackers: Critical Damage Up for 2 turns
- Tanks: Taunt for 2 turns
- Supports and Healers: Speed Up for 2 turns
More Details

Tex.ability bossnass special02.png Intimidating Order
Special Ability Material Omega Level 8
4 Turn Cooldown

Dispel buffs on all enemies. If an enemy was buffed, remove 25% Turn Meter from them. If they were a Separatist, remove 50% Turn Meter instead.

Inflict target enemy with Expose for 2 turns and inflict all enemies with Defense Down, 2 Damage Over Time, and Healing Immunity for 2 turns.
More Details

Tex.abilityui passive bossofotohgunga.png Boss of Otoh Gunga
Leader Ability Material Omicron Level 8

Gungan allies have +30% Max Protection, and Offense, and +30 Speed.

Whenever a Gungan ally attacks out of turn, they inflict Speed Down for 1 turn. The first time each Gungan ally drops below 50% Health, they gain 50% bonus Protection for 2 turns.

If there is an ally Shield Generator, whenever it loses a stack of Recharge, Gungan allies gain 1% Max Protection (max 50%) until the end of the encounter. If the Shield Generator is defeated, Gungan allies gain 50% Turn Meter. At the end of each Gungan ally's turn, they remove a stack of Recharge.

If all allies are Gungans at the start of battle: Summon a Shield Generator to battle if the ally slot is available.

While in Territory Wars: Gungans gain 50% Max Protection and 30 Speed.

At the start of each Gungan ally's turn, they recover 20% Protection and dispel all debuffs on themselves.

Whenever a Gungan ally is Dazed or Stunned, they dispel it and recover 75% Protection and gain 4 stacks of Protection Over Time (10%) for 2 turns.
Omicron
More Details
Level 7:
Gungan allies have +30% Max Protection, and Offense, and +30 Speed.

Whenever a Gungan ally attacks out of turn, they inflict Speed Down for 1 turn. The first time each Gungan ally drops below 50% Health, they gain 50% bonus Protection for 2 turns.

If there is an ally Shield Generator, whenever it loses a stack of Recharge, Gungan allies gain 1% Max Protection (max 50%) until the end of the encounter. If the Shield Generator is defeated, Gungan allies gain 50% Turn Meter. At the end of each Gungan ally's turn, they remove a stack of Recharge.

If all allies are Gungans at the start of battle: Summon a Shield Generator to battle if the ally slot is available.
Level Unit
Level
Ability Material Credits Adds
8 84
Game-Icon-Ability Material Omicron.png
20
105000 While in Territory Wars: Gungans gain 50% Max Protection and 30 Speed; at the start of each Gungan ally's turn, they recover 20% Protection and dispel all debuffs on themselves; whenever a Gungan ally is Dazed or Stunned, they dispel it and recover 75% Protection and gain 4 stacks of Protection Over Time (10%) for 2 turns
7 72
Game-Icon-Ability Material Mk III.png
20
Game-Icon-Ability Material Omega.png
10
Game-Icon-Ability Material Zeta.png
20
105000 Whenever a Gungan ally attacks out of turn, they inflict Speed Down for 1 turn; the first time each Gungan ally drops below 50% Health, they gain 50% bonus Protection for 2 turns; if there is an ally Shield Generator, whenever it loses a stack of Recharge, Gungan allies gain 1% Max Protection (max 50%) until the end of the encounter; if the Shield Generator is defeated, Gungan allies gain 50% Turn Meter; at the end of each Gungan ally's turn, they remove a stack of Recharge
6 62
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 +10% Max Protection, and Offense
5 52
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 +10 Speed
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 +5% Max Protection, and Offense
3 32
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +10 Speed
2 22
Game-Icon-Ability Material Mk I.png
2
800 +5% Max Protection, and Offense
1 Description: Gungan allies have +10% Max Protection, and Offense, and +10 Speed.

If all allies are Gungans at the start of battle: Summon a Shield Generator to battle if the ally slot is available.
Boss of Otoh Gunga

Tex.abilityui passive inspire.png Ankura Resilience
Unique Ability Material Zeta Level 8

At the start of battle, Boss Nass loses 75% Max Health and gains that much Max Protection.

At the start of Boss Nass' turn, he gains Potency equal to 50% of his current Protection percent until the start of his next turn. Whenever enemies are inflicted with Speed Down, they have -25% Critical Chance and Offense.

If there is an active ally Shield Generator: Whenever a Gungan ally loses Turn Meter, they gain 10% of their current Max Protection (stacking) until the end of the battle, and whenever Boss Nass inflicts a debuff, he deals True damage to the afflicted target.
More Details
Level 7:
At the start of battle, Boss Nass loses 75% Max Health and gains that much Max Protection.

At the start of Boss Nass' turn, he gains Potency equal to 50% of his current Protection percent until the start of his next turn. Whenever enemies are inflicted with Speed Down, they have -25% Critical Chance and Offense.
Level Unit
Level
Ability Material Credits Adds
8 78
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 If there is an active ally Shield Generator: Whenever a Gungan ally loses Turn Meter, they gain 10% of their current Max Protection (stacking) until the end of the battle, and whenever Boss Nass inflicts a debuff, he deals True damage to the afflicted target
7 68
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 Whenever enemies are inflicted with Speed Down, they have -25% Offense
6 58
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 Whenever enemies are inflicted with Speed Down, they have -25% Critical Chance
5 48
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 Potency equal to +20% of his current Protection percent
4 38
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 Potency equal to +10% of his current Protection percent
3 28
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 Potency equal to +10% of his current Protection percent
2 18
Game-Icon-Ability Material Mk I.png
2
900 Potency equal to +5% of his current Protection percent
1 Description: At the start of battle, Boss Nass loses 75% Max Health and gains that much Max Protection.

At the start of Boss Nass' turn, he gains Potency equal to 5% of his current Protection percent until the start of his next turn.
Ankura Resilience

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Boss' Command Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Bombad Favor Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Intimidating Order Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Boss of Otoh Gunga Leader
Game-Icon-Ability Material Omicron.png
20
? ? ?
Ankura Resilience Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?

Mods

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Synergy

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Light Side - Low Synergy
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Unit Strategy

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Team Strategy

Details of how to use and mod Boss Nass within specific teams can be found on the following pages:

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Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Boss' Command -
  • Bombad Favor -
  • Intimidating Order -
  • Boss of Otoh Gunga -
  • Ankura Resilience -

Notes

Lore

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Trivia

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