Jedi Knight Luke Skywalker
Stalwart Jedi hero of legend who ascends to victorious heights alongside his Jedi allies through the will of the Force
Description | |
---|---|
Alignment | Light Side |
Role | Attacker • Leader |
Faction | Jedi |
Lead Synergy | Jedi • Light Side |
Synergy | Jedi |
Immune to | Stun • Fear |
Release Date | June 18, 2020 |
Shards to Activate | 330 |
Accelerated | Never Accelerated units have increased drop quantities. See Character Shards for more information. |
Acquisition | Luke Skywalker The Journey Continues |
Buffs | Jedi's Will |
Debuffs | Blind • Stun • Vulnerable |
Battle Mechanics | Dispel Buffs - Target Stacking Reduction - Critical Damage Assist - Call Ally Stacking Reduction - Max Health Stacking Reduction - Max Protection Stacking Increase - Max Protection Stacking Increase - Offense Stacking Increase - Speed Turn Meter Gain - Self |
Lead Mechanics | Critical Chance Critical Damage Heroes Arrise Speed Reset |
Stats
Stats displayed are for unit at max level with max stars. Mods are not included in calculations.
Physical Offense | |
---|---|
Damage | 1198 |
Critical Chance | 19.13% |
Armor Penetration | 195 |
General | |
Health | 15446 |
Protection | 0 |
Speed | 100 |
Potency | 0% |
Tenacity | 15% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1108 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 19.66% |
Resistance | 6.73% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1215 |
Critical Chance | 19.21% |
Armor Penetration | 195 |
General | |
Health | 15662 |
Protection | 0 |
Speed | 100 |
Potency | 0% |
Tenacity | 15% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1123 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 20.16% |
Resistance | 7% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1257 |
Critical Chance | 19.63% |
Armor Penetration | 195 |
General | |
Health | 16290 |
Protection | 0 |
Speed | 100 |
Potency | 1% |
Tenacity | 16% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1152 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 20.56% |
Resistance | 7.27% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1346 |
Critical Chance | 20.38% |
Armor Penetration | 195 |
General | |
Health | 17326 |
Protection | 0 |
Speed | 100 |
Potency | 1% |
Tenacity | 18% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1171 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 22.11% |
Resistance | 7.27% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1492 |
Critical Chance | 21.58% |
Armor Penetration | 195 |
General | |
Health | 18568 |
Protection | 0 |
Speed | 100 |
Potency | 1% |
Tenacity | 18% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1176 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 24.06% |
Resistance | 7.41% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1645 |
Critical Chance | 22.92% |
Armor Penetration | 195 |
General | |
Health | 19648 |
Protection | 0 |
Speed | 100 |
Potency | 3% |
Tenacity | 20% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1221 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 25.48% |
Resistance | 8.86% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1824 |
Critical Chance | 24.5% |
Armor Penetration | 195 |
General | |
Health | 21070 |
Protection | 6173 |
Speed | 100 |
Potency | 3% |
Tenacity | 20% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1334 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 26.77% |
Resistance | 9.51% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 2026 |
Critical Chance | 26.17% |
Armor Penetration | 195 |
General | |
Health | 22978 |
Protection | 15432 |
Speed | 100 |
Potency | 8% |
Tenacity | 21% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1399 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 28.17% |
Resistance | 12.97% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 10% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 2210 |
Critical Chance | 30.33% |
Armor Penetration | 195 |
General | |
Health | 25556 |
Protection | 24691 |
Speed | 100 |
Potency | 13% |
Tenacity | 27% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1428 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 29.6% |
Resistance | 13.09% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 15% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 2553 |
Critical Chance | 32.08% |
Armor Penetration | 200 |
General | |
Health | 28514 |
Protection | 33950 |
Speed | 100 |
Potency | 28% |
Tenacity | 29% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1444 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 32.43% |
Resistance | 13.21% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 25% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 2974 |
Critical Chance | 33.92% |
Armor Penetration | 200 |
General | |
Health | 31034 |
Protection | 46295 |
Speed | 100 |
Potency | 28% |
Tenacity | 29% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1524 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 34.98% |
Resistance | 15.84% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 30% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 3241 |
Critical Chance | 37.13% |
Armor Penetration | 200 |
General | |
Health | 35184 |
Protection | 61727 |
Speed | 100 |
Potency | 31% |
Tenacity | 31% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1627 |
Critical Chance | 12.5% |
Resistance Penetration | 0 |
Survivability | |
Armor | 36.79% |
Resistance | 16.28% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 30% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 5162 |
Critical Chance | 37.83% |
Armor Penetration | 200 |
General | |
Health | 52080 |
Protection | 77159 |
Speed | 112 |
Potency | 46% |
Tenacity | 46% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1778 |
Critical Chance | 12.5% |
Resistance Penetration | 0 |
Survivability | |
Armor | 48.44% |
Resistance | 19.96% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 40% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 5471 |
Critical Chance | 39.67% |
Armor Penetration | 210 |
General | |
Health | 54384 |
Protection | 77159 |
Speed | 112 |
Potency | 46% |
Tenacity | 46% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 2174 |
Critical Chance | 12.5% |
Resistance Penetration | 10 |
Survivability | |
Armor | 49.5% |
Resistance | 21.05% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 40% |
Accuracy | 1.5% |
Physical Offense | |
---|---|
Damage | 5826 |
Critical Chance | 42.33% |
Armor Penetration | 220 |
General | |
Health | 57282 |
Protection | 77159 |
Speed | 112 |
Potency | 46% |
Tenacity | 46% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 2690 |
Critical Chance | 12.5% |
Resistance Penetration | 20 |
Survivability | |
Armor | 50.83% |
Resistance | 22.59% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 40% |
Accuracy | 3% |
Physical Offense | |
---|---|
Damage | 6183 |
Critical Chance | 45.04% |
Armor Penetration | 230 |
General | |
Health | 60198 |
Protection | 77159 |
Speed | 112 |
Potency | 46% |
Tenacity | 46% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 3209 |
Critical Chance | 12.5% |
Resistance Penetration | 30 |
Survivability | |
Armor | 52.09% |
Resistance | 24.06% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 40% |
Accuracy | 4.5% |
Physical Offense | |
---|---|
Damage | 6538 |
Critical Chance | 47.75% |
Armor Penetration | 240 |
General | |
Health | 63096 |
Protection | 77159 |
Speed | 112 |
Potency | 46% |
Tenacity | 46% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 3726 |
Critical Chance | 12.5% |
Resistance Penetration | 40 |
Survivability | |
Armor | 53.28% |
Resistance | 25.48% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 40% |
Accuracy | 6% |
Physical Offense | |
---|---|
Damage | 6895 |
Critical Chance | 50.42% |
Armor Penetration | 250 |
General | |
Health | 66012 |
Protection | 77159 |
Speed | 112 |
Potency | 46% |
Tenacity | 46% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 4244 |
Critical Chance | 12.5% |
Resistance Penetration | 50 |
Survivability | |
Armor | 54.42% |
Resistance | 26.85% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 40% |
Accuracy | 7.5% |
Physical Offense | |
---|---|
Damage | 7381 |
Critical Chance | 53.13% |
Armor Penetration | 270 |
General | |
Health | 68910 |
Protection | 77159 |
Speed | 112 |
Potency | 46% |
Tenacity | 46% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 4891 |
Critical Chance | 12.5% |
Resistance Penetration | 70 |
Survivability | |
Armor | 55.47% |
Resistance | 28.17% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 40% |
Accuracy | 10.5% |
Physical Offense | |
---|---|
Damage | 7867 |
Critical Chance | 55.83% |
Armor Penetration | 290 |
General | |
Health | 71826 |
Protection | 77159 |
Speed | 112 |
Potency | 46% |
Tenacity | 46% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 5540 |
Critical Chance | 12.5% |
Resistance Penetration | 90 |
Survivability | |
Armor | 56.5% |
Resistance | 29.52% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 40% |
Accuracy | 13.5% |
Physical Offense | |
---|---|
Damage | 8483 |
Critical Chance | 58.5% |
Armor Penetration | 320 |
General | |
Health | 74724 |
Protection | 77159 |
Speed | 112 |
Potency | 46% |
Tenacity | 46% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 6316 |
Critical Chance | 12.5% |
Resistance Penetration | 120 |
Survivability | |
Armor | 57.49% |
Resistance | 30.74% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 40% |
Accuracy | 18% |
Physical Offense | |
---|---|
Damage | 8838 |
Critical Chance | 59.08% |
Armor Penetration | 340 |
General | |
Health | 79948 |
Protection | 83159 |
Speed | 112 |
Potency | 46% |
Tenacity | 46% |
Critical Damage | 150% |
Defense Penetration | 0% |
Materials Needed |
---|
Max Level
|
Special Offense | |
---|---|
Damage | 6598 |
Critical Chance | 12.5% |
Resistance Penetration | 140 |
Survivability | |
Armor | 57.82% |
Resistance | 30.82% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 40% |
Accuracy | 21% |
Abilities
Prevailing Strike
Basic Level 8
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 43800 | If target enemy is a Tank, also deal true damage to them (excludes raid bosses and Galactic Legends); Jedi Knight Luke Skywalker gains 10% Max Protection (stacking, max 100%) until the end of the encounter |
7 | 66 | 16 13 9 | 24700 | +15% Damage |
6 | 56 | 10 9 6 | 8200 | +10% Damage |
5 | 46 | 7 7 5 | 4100 | +5% Damage |
4 | 36 | 5 5 4 | 2100 | +15% Damage |
3 | 26 | 4 4 | 1400 | +10% Damage |
2 | 16 | 3 | 700 | +5% Damage |
1 | Description: Dispel all buffs and deal Physical damage to target enemy, then reduce their critical damage by 10% (stacking). This ability can't be countered. |
Stalwart Advance
Special Level 8
3 Turn Cooldown
Jedi Knight Luke Skywalker gains Jedi's Will for 2 turns, which can't be copied, dispelled, or prevented. If target other ally is a Jedi, who is not Old Republic, they also gain Jedi's Will for 2 turns.
Jedi's Will: +100% Counter Chance, +50% Offense, +25% Speed, +25% Tenacity
Jedi Knight Luke Skywalker gains Jedi's Will for 2 turns, which can't be copied, dispelled, or prevented. If target other ally is a Jedi, who is not Old Republic, they also gain Jedi's Will for 2 turns.
Jedi's Will: +100% Counter Chance, +50% Offense, +25% Speed, +25% Tenacity (3 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 5 | 80400 | Inflict Blind for 2 turns |
7 | 68 | 12 10 7 | 45200 | +15% Damage |
6 | 58 | 8 7 5 | 15100 | +10% Damage |
5 | 48 | 5 5 4 | 7500 | +5% Damage |
4 | 38 | 4 4 3 | 3800 | +15% Damage |
3 | 28 | 3 3 | 2500 | +10% Damage |
2 | 18 | 2 | 1300 | +5% Damage |
1 | Description: Deal Physical damage to target enemy and call another target ally to assist. Jedi Knight Luke Skywalker gains Jedi's Will for 2 turns, which can't be copied, dispelled, or prevented. If target other ally is a Jedi, who is not Old Republic, they also gain Jedi's Will for 2 turns. Jedi's Will: +100% Counter Chance, +50% Offense, +25% Speed, +25% Tenacity (3 Turn Cooldown) |
Repulse
Special Level 8
5 Turn Cooldown
Repulse on raid bosses and Galactic Legends: Deal Physical damage to target enemy three times and inflict Vulnerable for 2 turns.
This ability can't be evaded or resisted.
Repulse on raid bosses and Galactic Legends: Deal Physical damage to target enemy and inflict Vulnerable for 2 turns.
This ability can't be evaded or resisted. (5 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | 5 | 80400 | Inflict Stun for 1 turn; On Raid Bosses: Deal Physical damage three times |
7 | 70 | 12 10 7 | 45200 | +4% Max Health and Protection loss; +20% to max |
6 | 60 | 8 7 5 | 15100 | +1% Max Health and Protection loss; +5% to max |
5 | 50 | 5 5 4 | 7500 | +1% Max Health and Protection loss; +5% to max |
4 | 40 | 4 4 3 | 3800 | +1% Max Health and Protection loss; +5% to max |
3 | 30 | 3 3 | 2500 | +1% Max Health and Protection loss; +5% to max |
2 | 20 | 2 | 1300 | +1% Max Health and Protection loss; +5% to max |
1 | Description: Inflict Vulnerable for 2 turns on all enemies. Until end of encounter, all enemies lose 1% Max Health and Protection (stacking, max 5%). Repulse on raid bosses and Galactic Legends: Deal Physical damage to target enemy and inflict Vulnerable for 2 turns. This ability can't be evaded or resisted. (5 Turn Cooldown) |
Return of the Jedi
Leader Level 8
At the start of each of Jedi Knight Luke Skywalker's turns, all enemies are reduced to his base Speed until the end of the encounter, and their base Speed can't be increased after their Speed is limited this way (his base value is recorded at the start of the encounter before any buffs or debuffs are applied). This Speed limitation does not affect raid bosses, and it does not activate if Luke has less than 40 Stamina in a Conquest battle or the enemy side has a Speed limiting ability or a Galactic Legend.
At the start of encounter, all Jedi allies (excluding Old Republic Jedi) gain the granted ability Heroes Arise.
Heroes Arise: Dispel all debuffs on all allies, then call all Jedi allies to assist, dealing 20% less damage. All Jedi allies (excluding Old Republic Jedi) recover 25% Health and Protection and gain Jedi's Will for 2 turns. Then Jedi Knight Luke Skywalker is granted 100% Turn Meter.
This ability is on a shared cooldown between allies who have Heroes Arise and is immune to cooldown manipulation (Cooldown: 10).
At the start of each of Jedi Knight Luke Skywalker's turns, all enemies are reduced to his base Speed until the end of the encounter, and their base Speed can't be increased after their Speed is limited this way (his base value is recorded at the start of the encounter before any buffs or debuffs are applied). This Speed limitation does not affect raid bosses, and it does not activate if Luke has less than 40 Stamina in a Conquest battle or the enemy side has a Speed limiting ability or a Galactic Legend.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | 20 10 20 | 105000 | At the start of encounter, all Jedi allies (excluding Old Republic Jedi) gain the granted ability Heroes Arise |
7 | 72 | 9 7 5 | 28800 | +5% Critical Chance and Critical Damage |
6 | 62 | 6 5 4 | 9600 | +2% Critical Chance and Critical Damage |
5 | 52 | 4 4 3 | 4800 | +2% Critical Chance and Critical Damage |
4 | 42 | 3 3 2 | 2400 | +2% Critical Chance and Critical Damage |
3 | 32 | 2 2 | 1600 | +1% Critical Chance and Critical Damage |
2 | 22 | 2 | 800 | +1% Critical Chance and Critical Damage |
1 | Description: All Light Side allies have +2% Critical Chance and Critical Damage, doubled for Jedi allies. At the start of each of Jedi Knight Luke Skywalker's turns, all enemies are reduced to his base Speed until the end of the encounter, and their base Speed can't be increased after their Speed is limited this way (his base value is recorded at the start of the encounter before any buffs or debuffs are applied). This Speed limitation does not affect raid bosses, and it does not activate if Luke has less than 40 Stamina in a Conquest battle or the enemy side has a Speed limiting ability or a Galactic Legend. |
Jedi Knight's Resolve
Unique Level 8
When he attacks out of turn or is critically hit, he gains 2 Speed (stacking, max 20) until end of encounter.
At the end of each other Jedi ally's turn (excluding Old Republic Jedi), Jedi Knight Luke Skywalker gains 10% Turn Meter.
Jedi Knight Luke Skywalker is immune to Stun and Fear.
At the end of each other Jedi ally's turn (excluding Old Republic Jedi), Jedi Knight Luke Skywalker gains 10% Turn Meter.
Jedi Knight Luke Skywalker is immune to Stun and Fear.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 84 | 30 13 20 | 125000 | When he attacks out of turn or is critically hit, he gains 2 Speed (stacking, max 20) until end of encounter |
7 | 74 | 10 9 6 | 32900 | +2% Turn Meter gain each time he is damaged |
6 | 64 | 7 6 4 | 11000 | +1% Turn Meter gain each time he is damaged |
5 | 54 | 5 4 3 | 5500 | +1% Offense; +5% to max |
4 | 44 | 3 3 3 | 2700 | +1% Offense; +5% to max |
3 | 34 | 3 3 | 1800 | +1% Offense; +5% to max |
2 | 24 | 2 | 900 | +1% Offense; +5% to max |
1 | Description: Each time Jedi Knight Luke Skywalker is damaged, he gains 2% Turn Meter and 1% Offense (stacking, max 5%) until he uses Prevailing Strike on his turn. At the end of each other Jedi ally's turn (excluding Old Republic Jedi), Jedi Knight Luke Skywalker gains 10% Turn Meter. Jedi Knight Luke Skywalker is immune to Stun and Fear. |
Recommendations
Abilities
Ability Name | Ability Type | Cost | Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. | Priority Number in order of most important, 1, to least important | Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. | Reasons |
---|---|---|---|---|---|---|
Prevailing Strike | Basic | 5 |
? | ? | ? | |
Stalwart Advance | Special | 5 |
? | ? | ? | |
Repulse | Special | 5 |
? | ? | ? | |
Return of the Jedi | Leader | 20 10 20 |
? | ? | ? | |
Jedi Knight's Resolve | Unique | 30 13 20 |
? | ? | ? |
Mods
Synergy
<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
Paragraph
Light Side - Low Synergy
Paragraph
Any Faction - Very Low Synergy
Paragraph.
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod Jedi Knight Luke Skywalker within specific teams can be found on the following pages:
- <<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
- Prevailing Strike -
- Stalwart Advance -
- Repulse -
- Return of the Jedi -
- Jedi Knight's Resolve -
Notes
Lore
<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.
Trivia
- <<<USER EDIT>>>Any trivia you desire to add in list format.