Kelleran Beq

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Kelleran Beq

Known as the Sabered Hand for his lightsaber mastery, Kelleran Beq used his Force knowledge to mentor younglings and rescued Grogu during Order 66

Description
Alignment Light Side
Role AttackerLeader
Faction Galactic RepublicJedi
Release Date
Shards to Activate 25
Accelerated Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Dark Side Battles: 2-E (Hard) Game-Icon-Energy.png12
Omicron Bonus Territory Wars

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 6906
Critical Chance 94.5%
Armor Penetration 200
General
Health 57481
Protection 70452
Speed 160
Potency 48%
Tenacity 51%
Critical Damage 171%
Defense Penetration 0%
Relic 9
Indicator-Gear-Level-Relic-LS.png
9
85
Kelleran Beq - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 6712
Critical Chance 33.5%
Resistance Penetration 15
Survivability
Armor 48.19%
Resistance 26.17%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 20%
Accuracy 0%

Abilities

70px Saber Stability
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and grant Foresight to a random ally who doesn't already have it for 2 turns. If it is Kelleran Beq's turn, attack again.
More Details

70px Lightsaber Training
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to target enemy. All allies gain Offense Up for 2 turns. Call all Galactic Republic Jedi allies to assist. If there are no allied Galactic Legends, allies recover Health and Protection equal to 50% of the damage dealt until the end of the turn, otherwise they recover Health and Protection equal to 5% of the damage dealt until the end of the turn.
More Details

70px Jedi Bravery
Special Ability Material Zeta Level 8
2 Turn Cooldown

Dispel all debuffs on all allies. Deal Physical damage to target enemy and deal additional True damage equal to 20% of Kelleran Beq's Max Protection.
More Details
Jedi Bravery

Tex.abilityui passive jedi.png By The Will Of The Council
Leader Ability Material Omicron Level 8

Galactic Republic Jedi allies have +50% Defense and Tenacity and +30 Speed.

At the start of battle, all other Galactic Republic Jedi allies gain stacks of Padawan Lessons equal to the number of stacks on Kelleran Beq for the rest of battle.

All Jedi allies gain Foresight for 2 turns at the start of each encounter.

While in Territory Wars and there are no Galactic Legends and all allies are Galactic Republic Jedi: At the start of battle allies gain additional 5% Offense for each stack of Padawan Lessons on them, doubled while they have Foresight.

Whenever an ally with Protection uses an ability on their turn, call another random ally to assist.

The first time each ally loses all Protection, they recover 50% Turn Meter, gain 150% Bonus Protection for 3 turns, and gain 10% Critical Chance, Critical Damage, and Offense plus an additional +2% for each stack of Padawan Lessons on them.

While Kelleran is active, allies have +500% Defense. While another ally has Protection, Kelleran can't be defeated.
Omicron
More Details
Unlocks at Gear Level 4.
Level 7:
Galactic Republic Jedi allies have +50% Defense and Tenacity and +30 Speed.

At the start of battle, other Galactic Republic Jedi allies gain Padawan Lessons equal to the number of stacks on Kelleran Beq for the rest of battle.

All Jedi allies gain Foresight for 2 turns at the start of each encounter.
Level Unit
Level
Ability Material Credits Adds
8 85
Game-Icon-Ability Material Mk III.png
20
Game-Icon-Ability Material Omega.png
10
Game-Icon-Ability Material Omicron.png
20
105000 While in Territory Wars and there are no Galactic Legends and all allies are Galactic Republic Jedi: At the start of battle, allies gain additional 5% Offense for each stack of Padawan Lessons on them, doubled while they have Foresight; whenever an ally with Protection uses an ability on their turn, call another random ally to assist; the first time each ally loses all Protection, they recover 50% Turn Meter, gain 150% Bonus Protection for 3 turns, and gain 10% Critical Chance, Critical Damage, and Offense plus an additional +2% for each stack of Padawan Lessons on them; while Kelleran Beq is active, allies have +500% Defense. While another ally has Protection, Kelleran can't be defeated
7 70
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
28800 At the start of battle, other Galactic Republic Jedi allies gain stacks of Padawan Lessons equal to the number of stacks on Kelleran Beq
6 60
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 +20 Speed
5 50
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 +30% Tenacity
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 +30% Defense
3 30
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +10% Tenacity
2 20
Game-Icon-Ability Material Mk I.png
2
800 +10% Defense
1 Description: Galactic Republic Jedi allies have +10% Defense and Tenacity and +10 Speed.

All Jedi allies gain Foresight for 2 turns at the start of each encounter.
By The Will Of The Council

70px The Sabered Hand
Unique Ability Material Zeta Level 8

If all allies are Galactic Republic Jedi, Kelleran Beq loses 40% Max Health and gains double that as Max Protection.

For every 10,000 Protection Kelleran Beq has at the start of battle, he gains a stack of Padawan Lessons for the rest of battle (max 100).

While Kelleran Beq has Protection, he has 100% counter chance, a 50% chance to attack again whenever he uses a basic ability, and can't drop below 100% Health.

If there are no allied Galactic Legends:

- Whenever a Galactic Republic Jedi ally is inflicted with Healing Immunity, they gain Protection Up (40%) and Tenacity Up for 1 turn
- Whenever a Galactic Republic Jedi ally is inflicted with Target Lock, they recover 20% Health and Protection and +10% Turn Meter

If Kelleran Beq is in the Leader slot and not the ally slot, the first time he would be defeated, he instead recovers 100% Health and Protection and gains a bonus turn. Otherwise, if the allied Leader is a Galactic Republic Jedi and not a Galactic Legend at the start of the battle, they gain Second Wind for the rest of the battle, which can't be copied, dispelled, or prevented.

Padawan Lessons: +20 Defense Penetration and +5% Offense per stack
More Details
Unlocks at Gear Level 7.
Level 7:
If all allies are Galactic Republic Jedi, Kelleran Beq loses 40% Max Health and gains double that as Max Protection.

For every 10,000 Protection Kelleran Beq has at the start of battle, he gains a stack of Padawan Lessons for the rest of battle (max 100).

While Kelleran Beq has Protection, he has 100% counter chance, a 50% chance to attack again whenever he uses a Basic ability, and can't drop below 100% Health.

If there are no allied Galactic Legends:

- Whenever a Galactic Republic Jedi ally is inflicted with Healing Immunity, they gain Protection Up (40%) and Tenacity Up for 1 turn
- Whenever a Galactic Republic Jedi ally is inflicted with Target Lock, they recover 20% Health and Protection and +10% Turn Meter

Padawan Lessons: +20 Defense Penetration and +5% Offense per stack
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 If Kelleran Beq is in the Leader slot and not the ally slot, the first time he would be defeated, he instead recovers 100% Health and Protection and gains a bonus turn; otherwise, if the allied leader is a Galactic Republic Jedi and not a Galactic Legend at the start of the battle, they gain Second Wind for the rest of the battle, which can't be copied, dispelled, or prevented
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 Kelleran Beq can't drop below 100% Health while he has Protection
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 If there are no allied Galactic Legends, whenever a Galactic Republic Jedi ally is inflicted with Target Lock, they recover 20% Health and Protection and gain 10% Turn Meter
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 If there are no allied Galactic Legends, whenever a Galactic Republic Jedi ally is inflicted with Healing Immunity, they gain 40% Protection Up and Tenacity Up for 1 turn
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 While Kelleran Beq has Protection, he has a 50% chance to attack again whenever he uses a Basic ability
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +50% Counter chance
2 22
Game-Icon-Ability Material Mk I.png
2
900 +25% Counter chance
1 Description: If all allies are Galactic Republic Jedi, Kelleran Beq loses 40% Max Health and gains double that as Max Protection.

For every 10,000 Protection Kelleran Beq has at the start of battle, he gains a stack of Padawan Lessons for the rest of battle (max 100).

While Kelleran Beq has Protection, he has 25% counter chance.

Padawan Lessons: +20 Defense Penetration and +5% Offense per stack
The Sabered Hand

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Saber Stability Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Lightsaber Training Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Jedi Bravery Special
Game-Icon-Ability Material Mk III.png
40
Game-Icon-Ability Material Omega.png
16
Game-Icon-Ability Material Zeta.png
20
? ? ?
By The Will Of The Council Leader
Game-Icon-Ability Material Mk III.png
20
Game-Icon-Ability Material Omega.png
10
Game-Icon-Ability Material Omicron.png
20
? ? ?
The Sabered Hand Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?

Mods

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Synergy

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Jedi - High Synergy
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Light Side - Low Synergy
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Unit Strategy

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Team Strategy

Details of how to use and mod Kelleran Beq within specific teams can be found on the following pages:

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Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Saber Stability -
  • Lightsaber Training -
  • Jedi Bravery -
  • By The Will Of The Council -
  • The Sabered Hand -

Notes

Lore

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Trivia

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