Kyle Katarn

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Kyle Katarn

A Force-sensitive Rebel operative and Jedi Knight

Unit-Character-Kyle Katarn.png
Description
Alignment Light Side
Role Attacker
Faction JediRebelRebel Fighter
Synergy Rebel Fighter
Anti Sith
Ship Raven's Claw
Release Date November 25, 2021
Shards to Activate 25
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Cantina Battles: 6-A Game-Icon-Cantina Energy.png12 (2x)
Omicron Bonus Territory Battles
Buffs Critical Chance UpPotency UpDefense UpSpeed UpForce ConnectionJedi Knight
Debuffs Ability BlockForce Influence
Battle Mechanics Heal Health - All Allies
Heal Protection - All Allies
Dispel Debuffs - All Allies
Stacking Increase - Offense
Heal Health - All AlliesHeal Protection - All AlliesDispel Debuffs - All AlliesStacking Increase - Offense

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 7691
Critical Chance 56.79%
Armor Penetration 365
General
Health 64199
Protection 68219
Speed 161
Potency 18%
Tenacity 69%
Critical Damage 150%
Defense Penetration 0%
Relic 9
Unit-Character-Kyle Katarn-portrait.png
Indicator-Gear-Level-Relic-LS.png
9
85
Kyle Katarn - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 6468
Critical Chance 10%
Resistance Penetration 140
Survivability
Armor 54.28%
Resistance 33%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 30%
Accuracy 21%

Abilities

Tex.ability kylekatarn basic.png This Should Be Interesting
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy twice. If it's Kyle Katarn's turn, inflict Ability Block for 1 turn; otherwise, deal damage a third time.
More Details

Tex.ability kylekatarn special01.png Just a Guy With a Lightsaber
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to target enemy twice. If the target has Force Influence, the second instance of damage deals 75% more damage. All allies gain Critical Chance Up and Potency Up for 2 turns.

Jedi Knight: The first instance of damage deals 75% more damage; all Rebel Fighter allies recover 50% Health and Protection
More Details

Tex.ability kylekatarn special02.png Power of the Valley
Special Ability Material Zeta Level 8
3 Turn Cooldown

Dispel all debuffs on all Rebel Fighter allies. Rebel Fighter allies gain Defense Up and Speed Up for 2 turns. Deal Physical damage to all enemies and inflict Force Influence on target enemy for 2 turns, which can't be copied.

Jedi Knight: Inflict Force Influence on all enemies for 2 turns

Force Influence: Can't assist, counter attack, or gain buffs (raid bosses and Galactic Legends: -30% counter chance)
More Details
Power of the Valley

Tex.abilityui passive jediknight.png Blue Milk Run
Unique Ability Material Omicron Level 8

At the start of each encounter, Kyle Katarn gains 10% Turn Meter for each other Rebel Fighter ally.

Whenever a Rebel Fighter ally attacks out of turn, they gain 12% Offense (stacking, max 60%) until the end of their next turn.

Whenever Kyle Katarn attacks out of turn, he gains a stack of Force Connection until the end of the battle, which can't be copied, dispelled, or prevented (stacking, max 10 stacks).
When Kyle Katarn reaches 10 stacks of Force Connection, he resets his cooldowns, loses all stacks of Force Connection, and gains Jedi Knight until the end of the battle which can't be copied, dispelled, or prevented.

At the start of the encounter, if the enemy leader is a Sith, Rebel Fighter allies have +50% Defense and Tenacity, and +25% Max Health until the end of the encounter.

Force Connection: +2% Defense and Offense

Jedi Knight: Kyle Katarn and Rebel Fighter allies gain 50% Defense and Offense; can't gain Force Connection. This bonus applies to Jedi allies in Territory Battles

While in Territory Battles: Enemies can't gain bonus Turn Meter and Force Influence can't be resisted. When Kyle Katarn attacks out of turn, he gains an additional stack of Force Connection, and the bonuses of Jedi Knight also apply to other Jedi allies. At the start of each encounter, all Jedi and Rebel Fighter allies gain 75% bonus Protection until the end of the encounter. At the start of each encounter, Kyle Katarn gains 10% Turn Meter for each other Jedi ally.
More Details
Level 7:
At the start of each encounter, Kyle Katarn gains 10% Turn Meter for each other Rebel Fighter ally.

Whenever a Rebel Fighter ally attacks out of turn, they gain 12% Offense (stacking, max 60%) until the end of their next turn.

Whenever Kyle Katarn attacks out of turn, he gains a stack of Force Connection until the end of the battle, which can't be copied, dispelled, or prevented (stacking, max 10 stacks).
When Kyle Katarn reaches 10 stacks of Force Connection, he resets his cooldowns, loses all stacks of Force Connection, and gains Jedi Knight until the end of the battle which can't be copied, dispelled, or prevented.

At the start of the encounter, if the enemy leader is a Sith, Rebel Fighter allies have +50% Defense and Tenacity, and +25% Max Health until the end of the encounter.

Force Connection: +2% Defense and Offense

Jedi Knight: Kyle Katarn and Rebel Fighter allies gain 50% Defense and Offense; can't gain Force Connection.
Level Unit
Level
Ability Material Credits Adds
8 84
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Omicron.png
20
125000 While in Territory Battles: Enemies can't gain bonus Turn Meter and Force Influence can't be resisted. When Kyle Katarn attacks out of turn, he gains an additional stack of Force Connection, and the bonuses of Jedi Knight also apply to other Jedi allies. At the start of each encounter, all Jedi and Rebel Fighter allies gain 75% bonus Protection until the end of the encounter. At the start of each encounter, Kyle Katarn gains 10% Turn Meter for each other Jedi ally.
7 68
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 At the start of each encounter, Kyle Katarn gains 10% Turn Meter for each other Rebel Fighter ally
6 58
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +2% Offense
5 48
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +2% Offense
4 38
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 At the start of the encounter, if the enemy leader is a Sith, Rebel Fighter allies have +50% Defense and Tenacity, and +25% Max Health
3 28
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +2% Offense
2 18
Game-Icon-Ability Material Mk I.png
2
900 +2% Offense
1 Description: Whenever a Rebel Fighter ally attacks out of turn, they gain 4% Offense (stacking, max 20%) until the end of their next turn.

Whenever Kyle Katarn attacks out of turn, he gains a stack of Force Connection until the end of the battle, which can't be copied, dispelled, or prevented (stacking, max 10 stacks).
When Kyle Katarn reaches 10 stacks of Force Connection, he resets his cooldowns, loses all stacks of Force Connection, and gains Jedi Knight until the end of the battle which can't be copied, dispelled, or prevented.

Force Connection: +2% Defense and Offense

Jedi Knight: Kyle Katarn and Rebel Fighter allies gain 50% Defense and Offense; can't gain Force Connection.
Blue Milk Run

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
This Should Be Interesting Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Just a Guy With a Lightsaber Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Power of the Valley Special
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?
Blue Milk Run Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Omicron.png
20
? ? ?

Mods

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Synergy

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Paragraph for each faction this unit has synergy with.
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Jedi - High Synergy
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

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Team Strategy

Details of how to use and mod Kyle Katarn within specific teams can be found on the following pages:

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Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • This Should Be Interesting -
  • Just a Guy With a Lightsaber -
  • Power of the Valley -
  • Blue Milk Run -

Notes

Lore

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Trivia

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