Maul
Unrelenting attacker that uses his anguish to crush his foes
Description | |
---|---|
Alignment | Dark Side |
Role | Attacker • Leader |
Faction | Mandalorian • Unaligned Force User |
Lead Synergy | Mandalorian |
Immune to | Stun • Ability Block |
Release Date | August 30, 2021 |
Shards to Activate | 330 |
Accelerated | Never Accelerated units have increased drop quantities. See Character Shards for more information. |
Acquisition | Guild Events Store Proving Grounds |
Buffs | Frenzy • Retribution |
Debuffs | Offense Down • Buff Immunity • Anguish |
Other Status | Mand'alor |
Battle Mechanics | Bonus Turn Cooldown Increase - Target Ignore - Taunt |
Lead Mechanics | Max Health Offense Mand'alor |
Stats
Stats displayed are for unit at max level with max stars. Mods are not included in calculations.
Physical Offense | |
---|---|
Damage | 920 |
Critical Chance | 18.08% |
Armor Penetration | 0 |
General | |
Health | 11727 |
Protection | 0 |
Speed | 120 |
Potency | 0% |
Tenacity | 15% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1156 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 16.17% |
Resistance | 7% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 930 |
Critical Chance | 18.17% |
Armor Penetration | 0 |
General | |
Health | 11853 |
Protection | 0 |
Speed | 127 |
Potency | 0% |
Tenacity | 15% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1166 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 16.39% |
Resistance | 7% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 952 |
Critical Chance | 18.38% |
Armor Penetration | 0 |
General | |
Health | 12605 |
Protection | 0 |
Speed | 129 |
Potency | 0% |
Tenacity | 15% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1192 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 16.72% |
Resistance | 7.14% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1021 |
Critical Chance | 19.42% |
Armor Penetration | 0 |
General | |
Health | 12947 |
Protection | 0 |
Speed | 134 |
Potency | 0% |
Tenacity | 16% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1238 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 17.58% |
Resistance | 7.41% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1094 |
Critical Chance | 21.83% |
Armor Penetration | 0 |
General | |
Health | 12983 |
Protection | 0 |
Speed | 139 |
Potency | 2% |
Tenacity | 18% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1267 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 17.79% |
Resistance | 8.21% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1225 |
Critical Chance | 24.54% |
Armor Penetration | 0 |
General | |
Health | 13235 |
Protection | 0 |
Speed | 143 |
Potency | 2% |
Tenacity | 18% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1308 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 18.63% |
Resistance | 8.47% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1274 |
Critical Chance | 26.17% |
Armor Penetration | 5 |
General | |
Health | 13739 |
Protection | 4619 |
Speed | 155 |
Potency | 2% |
Tenacity | 22% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1420 |
Critical Chance | 10% |
Resistance Penetration | 15 |
Survivability | |
Armor | 20.56% |
Resistance | 9.12% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1370 |
Critical Chance | 26.96% |
Armor Penetration | 15 |
General | |
Health | 15185 |
Protection | 11547 |
Speed | 157 |
Potency | 12% |
Tenacity | 25% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1633 |
Critical Chance | 10% |
Resistance Penetration | 15 |
Survivability | |
Armor | 21.54% |
Resistance | 9.64% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1597 |
Critical Chance | 32.08% |
Armor Penetration | 15 |
General | |
Health | 16541 |
Protection | 18475 |
Speed | 157 |
Potency | 12% |
Tenacity | 28% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1638 |
Critical Chance | 10% |
Resistance Penetration | 15 |
Survivability | |
Armor | 22.49% |
Resistance | 9.77% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1797 |
Critical Chance | 34.63% |
Armor Penetration | 15 |
General | |
Health | 18967 |
Protection | 25403 |
Speed | 164 |
Potency | 22% |
Tenacity | 41% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1739 |
Critical Chance | 10% |
Resistance Penetration | 15 |
Survivability | |
Armor | 25.48% |
Resistance | 9.77% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 2024 |
Critical Chance | 36.92% |
Armor Penetration | 30 |
General | |
Health | 19975 |
Protection | 34640 |
Speed | 169 |
Potency | 35% |
Tenacity | 43% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1756 |
Critical Chance | 10% |
Resistance Penetration | 15 |
Survivability | |
Armor | 26.85% |
Resistance | 9.89% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 10% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 2242 |
Critical Chance | 37.92% |
Armor Penetration | 30 |
General | |
Health | 22943 |
Protection | 46186 |
Speed | 169 |
Potency | 43% |
Tenacity | 46% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1844 |
Critical Chance | 10% |
Resistance Penetration | 15 |
Survivability | |
Armor | 29.83% |
Resistance | 10.27% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 15% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 3489 |
Critical Chance | 46.13% |
Armor Penetration | 190 |
General | |
Health | 36229 |
Protection | 57732 |
Speed | 189 |
Potency | 53% |
Tenacity | 56% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1995 |
Critical Chance | 10% |
Resistance Penetration | 15 |
Survivability | |
Armor | 39.94% |
Resistance | 10.78% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 30% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 3799 |
Critical Chance | 48% |
Armor Penetration | 200 |
General | |
Health | 38533 |
Protection | 57732 |
Speed | 189 |
Potency | 53% |
Tenacity | 56% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 2392 |
Critical Chance | 10% |
Resistance Penetration | 25 |
Survivability | |
Armor | 41.38% |
Resistance | 12.25% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 30% |
Accuracy | 1.5% |
Physical Offense | |
---|---|
Damage | 4154 |
Critical Chance | 50.67% |
Armor Penetration | 210 |
General | |
Health | 41431 |
Protection | 57732 |
Speed | 189 |
Potency | 53% |
Tenacity | 56% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 2908 |
Critical Chance | 10% |
Resistance Penetration | 35 |
Survivability | |
Armor | 43.11% |
Resistance | 14.14% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 30% |
Accuracy | 3% |
Physical Offense | |
---|---|
Damage | 4511 |
Critical Chance | 53.38% |
Armor Penetration | 220 |
General | |
Health | 44347 |
Protection | 57732 |
Speed | 189 |
Potency | 53% |
Tenacity | 56% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 3427 |
Critical Chance | 10% |
Resistance Penetration | 45 |
Survivability | |
Armor | 44.78% |
Resistance | 15.95% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 30% |
Accuracy | 4.5% |
Physical Offense | |
---|---|
Damage | 4866 |
Critical Chance | 56.04% |
Armor Penetration | 230 |
General | |
Health | 47245 |
Protection | 57732 |
Speed | 189 |
Potency | 53% |
Tenacity | 56% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 3943 |
Critical Chance | 10% |
Resistance Penetration | 55 |
Survivability | |
Armor | 46.36% |
Resistance | 17.69% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 30% |
Accuracy | 6% |
Physical Offense | |
---|---|
Damage | 5223 |
Critical Chance | 58.75% |
Armor Penetration | 240 |
General | |
Health | 50161 |
Protection | 57732 |
Speed | 189 |
Potency | 53% |
Tenacity | 56% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 4462 |
Critical Chance | 10% |
Resistance Penetration | 65 |
Survivability | |
Armor | 47.85% |
Resistance | 19.35% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 30% |
Accuracy | 7.5% |
Physical Offense | |
---|---|
Damage | 5708 |
Critical Chance | 61.42% |
Armor Penetration | 260 |
General | |
Health | 53059 |
Protection | 57732 |
Speed | 189 |
Potency | 53% |
Tenacity | 56% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 5108 |
Critical Chance | 10% |
Resistance Penetration | 85 |
Survivability | |
Armor | 49.26% |
Resistance | 20.95% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 30% |
Accuracy | 10.5% |
Physical Offense | |
---|---|
Damage | 6195 |
Critical Chance | 64.13% |
Armor Penetration | 280 |
General | |
Health | 55975 |
Protection | 57732 |
Speed | 189 |
Potency | 53% |
Tenacity | 56% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 5757 |
Critical Chance | 10% |
Resistance Penetration | 105 |
Survivability | |
Armor | 50.6% |
Resistance | 22.49% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 30% |
Accuracy | 13.5% |
Physical Offense | |
---|---|
Damage | 6811 |
Critical Chance | 66.83% |
Armor Penetration | 310 |
General | |
Health | 58873 |
Protection | 57732 |
Speed | 189 |
Potency | 53% |
Tenacity | 56% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 6534 |
Critical Chance | 10% |
Resistance Penetration | 135 |
Survivability | |
Armor | 51.87% |
Resistance | 24.06% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 30% |
Accuracy | 18% |
Physical Offense | |
---|---|
Damage | 7166 |
Critical Chance | 67.38% |
Armor Penetration | 330 |
General | |
Health | 64097 |
Protection | 63732 |
Speed | 189 |
Potency | 53% |
Tenacity | 56% |
Critical Damage | 150% |
Defense Penetration | 0% |
Materials Needed |
---|
Max Level
|
Special Offense | |
---|---|
Damage | 6815 |
Critical Chance | 10% |
Resistance Penetration | 155 |
Survivability | |
Armor | 52.3% |
Resistance | 24.06% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 30% |
Accuracy | 21% |
Abilities
Crushing Blow
Basic Level 8
Anguish: Takes damage at the start of their turn equal to 2% of their Max Health for each stack of Anguish and gains that much Offense until the end of their turn; this character can't be defeated by this damage
Anguish: Takes damage at the start of their turn equal to 2% of their Max Health for each stack of Anguish and gains that much Offense until the end of their turn; this character can't be defeated by this damage
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 43800 | +20% Damage |
7 | 66 | 16 13 9 | 24700 | +15% Damage |
6 | 56 | 10 9 6 | 8200 | +15% Damage |
5 | 46 | 7 7 5 | 4100 | +10% Damage |
4 | 36 | 5 5 4 | 2100 | +10% Damage |
3 | 26 | 4 4 | 1400 | +5% Damage |
2 | 16 | 3 | 700 | +5% Damage |
1 | Description: Deal Physical damage to target enemy. If this is the first attack Maul used this turn, Maul gains 1 stack of Anguish (stacking, max 5) and if it critically hits, Maul gains another stack of Anguish. Anguish: Takes damage at the start of their turn equal to 2% of their Max Health for each stack of Anguish and gains that much Offense until the end of their turn; this character can't be defeated by this damage |
Fervent Rush
Special Level 8
3 Turn Cooldown
Maul gains 2 stacks of Anguish (stacking, max 5), if an enemy was defeated by this attack Maul instead gains the maximum stacks of Anguish.
Maul gains 2 stacks of Anguish (stacking, max 5). (3 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | 40 16 20 | 145000 | If an enemy was defeated by this attack, Maul gains the maximum stacks of Anguish |
7 | 68 | 12 10 7 | 45200 | +20% Damage |
6 | 58 | 8 7 5 | 15100 | +20% Damage |
5 | 48 | 5 5 4 | 7500 | +15% Damage |
4 | 38 | 4 4 3 | 3800 | +15% Damage |
3 | 28 | 3 3 | 2500 | +10% Damage |
2 | 18 | 2 | 1300 | +10% Damage |
1 | Description: Dispel all buffs on the target enemy. Deal Physical damage to all enemies and inflict Offense Down for 2 turns. This attack deals 5% more damage for each buff dispelled. Maul gains 2 stacks of Anguish (stacking, max 5). (3 Turn Cooldown) |
Seething Rage
Special Level 8
Each time this ability is used, it deals 60% more damage on subsequent uses and increases by an additional 60% until Maul uses a different ability during his turn.
This ability can't be used unless Maul has Anguish.
Each time this ability is used, it deals 60% more damage on subsequent uses and increases by an additional 60% until Maul uses a different ability during his turn.
This ability can't be used unless Maul has Anguish.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | 40 16 20 | 145000 | If Maul has 5 Anguish, increase the target enemy's cooldowns by 2 (excludes raid bosses and Galactic Legends) |
7 | 72 | 12 10 7 | 45200 | +30% Damage |
6 | 62 | 8 7 5 | 15100 | +20% Damage |
5 | 52 | 5 5 4 | 7500 | +15% Damage |
4 | 42 | 4 4 3 | 3800 | +10% Damage |
3 | 32 | 3 3 | 2500 | +10% Damage |
2 | 22 | 2 | 1300 | +10% Damage |
1 | Description: Deal true damage to target enemy and inflict Buff Immunity for 2 turns. Maul loses 1 stack of Anguish and takes a bonus turn. This attack can't be countered. Each time this ability is used, it deals 60% more damage on subsequent uses and increases by an additional 60% until Maul uses a different ability during his turn. This ability can't be used unless Maul has Anguish. |
Usurper
Leader Level 8
At the start of battle if Maul is in the Leader slot and not the ally slot, Mandalorians in the Leader slot gain 1 stack of Mand'alor (stacking, max 2) until they are defeated, which can't be copied, dispelled, or prevented. When a character with Mand'alor is defeated, the character that defeated them gains Mand'alor until they're defeated. There can't be more than two Mand'alor effects in battle.
Mandalorian allies deal 20% more damage when they target an enemy with Mand'alor. While there are two Mand'alor buffs on allied characters, all Mandalorian allies deal 50% more damage during their turn.
Mand'alor: Mandalorian allies assist dealing 50% less damage when this character uses an ability during their turn; at the start of every turn, dispel all debuffs on the healthiest Mandalorian ally without Mand'alor and that ally gains Taunt and +100% Defense until the end of that turn; defeating this character will grant Mand'alor to the character that defeated them; if this character is defeated by a status effect, Mand'alor will not be granted to anyone
At the start of battle if Maul is in the Leader slot and not the ally slot, Mandalorians in the Leader slot gain 1 stack of Mand'alor (stacking, max 2) until they are defeated, which can't be copied, dispelled, or prevented. When a character with Mand'alor is defeated, the character that defeated them gains Mand'alor until they're defeated. There can't be more than two Mand'alor effects in battle.
Mandalorian allies deal 20% more damage when they target an enemy with Mand'alor. While there are two Mand'alor buffs on allied characters, all Mandalorian allies deal 50% more damage during their turn.
Mand'alor: Mandalorian allies assist dealing 50% less damage when this character uses an ability during their turn; at the start of every turn, dispel all debuffs on the healthiest Mandalorian ally without Mand'alor and that ally gains Taunt and +100% Defense until the end of that turn; defeating this character will grant Mand'alor to the character that defeated them; if this character is defeated by a status effect, Mand'alor will not be granted to anyone
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | 3 | 51200 | Mandalorian allies have +5% Max Health for each Mandalorian ally at the start of battle |
7 | 70 | 9 7 5 | 28800 | +5% Offense |
6 | 60 | 6 5 4 | 9600 | +5% Offense |
5 | 50 | 4 4 3 | 4800 | +3% Offense |
4 | 40 | 3 3 2 | 2400 | +3% Offense |
3 | 30 | 2 2 | 1600 | +2% Offense |
2 | 20 | 2 | 800 | +2% Offense |
1 | Description: Mandalorian allies have +5% Offense. At the start of battle if Maul is in the Leader slot and not the ally slot, Mandalorians in the Leader slot gain 1 stack of Mand'alor (stacking, max 2) until they are defeated, which can't be copied, dispelled, or prevented. When a character with Mand'alor is defeated, the character that defeated them gains Mand'alor until they're defeated. There can't be more than two Mand'alor effects in battle. Mandalorian allies deal 20% more damage when they target an enemy with Mand'alor. While there are two Mand'alor buffs on allied characters, all Mandalorian allies deal 50% more damage during their turn. Mand'alor: Mandalorian allies assist dealing 50% less damage when this character uses an ability during their turn; at the start of every turn, dispel all debuffs on the healthiest Mandalorian ally without Mand'alor and that ally gains Taunt and +100% Defense until the end of that turn; defeating this character will grant Mand'alor to the character that defeated them; if this character is defeated by a status effect, Mand'alor will not be granted to anyone |
Bound By Hatred
Unique Level 8
At the start of battle, Maul gains Frenzy and Retribution for 2 turns and 3 stacks of Anguish (stacking, max 5). If there is an enemy Kenobi, Maul instead gains the maximum stacks of Anguish.
While Maul has 3 or more Anguish, he is immune to Stun and Ability Block. While Maul has 5 Anguish, he ignores Taunt and is always critically hit by enemy attacks.
At the start of battle, Maul gains Frenzy and Retribution for 2 turns and 3 stacks of Anguish (stacking, max 5). If there is an enemy Kenobi, Maul instead gains the maximum stacks of Anguish.
While Maul has 5 Anguish, he is always critically hit by enemy attacks.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 84 | 30 13 20 | 125000 | While Maul has 3 or more Anguish, he is immune to Stun and Ability Block, and while he has 5 stacks he ignores Taunt |
7 | 72 | 10 9 6 | 32900 | +3% Offense |
6 | 62 | 7 6 4 | 11000 | +2% Offense |
5 | 52 | 5 4 3 | 5500 | +2% Offense |
4 | 42 | 3 3 3 | 2700 | +1% Offense |
3 | 32 | 3 3 | 1800 | +1% Offense |
2 | 22 | 2 | 900 | +1% Offense |
1 | Description: Mauls attacks can't be evaded and he has +5% Offense. At the start of battle, Maul gains Frenzy and Retribution for 2 turns and 3 stacks of Anguish (stacking, max 5). If there is an enemy Kenobi, Maul instead gains the maximum stacks of Anguish. While Maul has 5 Anguish, he is always critically hit by enemy attacks. |
Recommendations
Abilities
Ability Name | Ability Type | Cost | Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. | Priority Number in order of most important, 1, to least important | Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. | Reasons |
---|---|---|---|---|---|---|
Crushing Blow | Basic | 5 |
? | ? | ? | |
Fervent Rush | Special | 40 16 20 |
? | ? | ? | |
Seething Rage | Special | 40 16 20 |
? | ? | ? | |
Usurper | Leader | 3 |
? | ? | ? | |
Bound By Hatred | Unique | 30 13 20 |
? | ? | ? |
Mods
<<<ADD INFO>>>
Synergy
<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
Paragraph
Light Side - Low Synergy
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Any Faction - Very Low Synergy
Paragraph.
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod Maul within specific teams can be found on the following pages:
- <<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
- Crushing Blow -
- Fervent Rush -
- Seething Rage -
- Usurper -
- Bound By Hatred -
Notes
Lore
<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.
Trivia
bro had a vision about Anakin becoming evil but no one cared lol