Rey

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Rey

Resistance Leader who safeguards her allies by providing powerful shields and delivering high damage

Unit-Character-Rey.png
Description
Alignment Light Side
Role AttackerLeader
Faction ResistanceGalactic LegendUnaligned Force User
Lead Synergy Light Side
Synergy Light Side
Immune to Stun
Release Date March 26, 2020
Shards to Activate 330
Accelerated Never Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Heir to the Light Side
Buffs Critical Hit ImmunityLifeblood
Other Status Mastery IncreasedInspired
Battle Mechanics Ignore - Armor
Bonus Protection
Attack - Can't Counter
Attack - Can't Evade
Revive Immunity
Massive Damage
Dispel Debuffs - Ally
Turn Meter Reduction Immunity
Lead Mechanics Mastery
Speed
Max Health
Stacking Increase - Mastery
Damage Immunity
Ultimate Mechanics Debuff Immunity
Damage Reduction
Ignore - Defense
Defeat Immunity
Ignore - ArmorBonus ProtectionAttack - Can't CounterAttack - Can't EvadeRevive ImmunityMassive DamageDispel Debuffs - AllyTurn Meter Reduction ImmunityDebuff ImmunityDamage ReductionIgnore - DefenseDefeat Immunity

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 8016
Critical Chance 90.33%
Armor Penetration 552
General
Health 130387
Protection 26186
Speed 398
Potency 19%
Tenacity 97%
Critical Damage 175.5%
Defense Penetration 0%
Relic 9
Unit-Character-Rey-portrait.png
Indicator-Gear-Level-Relic-LS.png
9
85
Rey - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 7458
Critical Chance 35.5%
Resistance Penetration 5
Survivability
Armor 52.12%
Resistance 33.49%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 0%
Accuracy 0%

Abilities

Tex.ability rey tros ultimate.png Heir to the Jedi
Ultimate Ability Material Ultimate

Requires 100% Ultimate Charge to activate

Ultimate Charge: Rey gains 6% Ultimate Charge at the start of every character's turn.

Until the end of Rey's next turn, she enters a defensive stance and damage Light Side allies receive is reduced to 1. While in this stance, Rey can't act, has 30% less Speed, is immune to all detrimental effects, and can't be defeated. Upon activating this ability again, she deals true damage (ignores defense, but can't critically hit) to the enemy team split among them and all Ultimate Charge is consumed. This attack can't be countered or evaded.
More Details

Tex.ability rey tros basic.png Relentless Advance
Basic Ability Material Zeta Level 3

Deal Physical damage to target enemy. If it's Rey's turn, she deals damage a second time, has +50% Health Steal, and ignores 50% of the target's Armor. This Health Steal is doubled while Rey is under 50% Health.
More Details
Relentless Advance

Tex.ability rey tros special01.png Lifeblood
Special Ability Material Zeta Level 3

Rey loses 25% Health and target Light Side ally gains bonus Protection equal to the amount lost. All other Light Side allies gain half of that amount. If Rey is at full health when she uses this ability, all Light Side allies gain Critical Hit Immunity for 2 turns.

Target other ally gains Lifeblood until they are defeated or until Lifeblood is granted to a different ally, which can't be copied, dispelled, or prevented. Rey can't be defeated by this ability.

Lifeblood: Damage received decreased by 30% and damage dealt increased by 30%
More Details
Lifeblood

Tex.ability rey tros special02.png Sudden Whirlwind
Special Ability Material Zeta Level 3

Deal 2x massive damage to target enemy, dealing 7% more damage per Relic Amplifier level. Then, deal Physical damage to all enemies. Enemies defeated by this ability can't be revived. This attack can't be countered or evaded.

This ability can't be used unless a Light Side ally dropped below 60% Health since its last use. A Light Side ally needs to have dropped below 60% Health in order to use this ability for the first time.
More Details
Sudden Whirlwind

Tex.abilityui passive lifeblood.png Wisdom of the Sacred Texts
Leader Ability Material Zeta Level 3

Light Side allies have +40% Mastery, +30 Speed, and +30% Max Health. Whenever an enemy gains bonus Turn Meter, Inspired Light Side allies gain 5% Mastery (stacking) until the end of the encounter.

The first time each Light Side ally falls below 50% Health, they gain Damage Immunity for 1 turn, which can't be copied, dispelled, or prevented, and recover 50% Health when it expires.
Zeta
More Details
Unlocks at Gear Level 7.
Level Unit
Level
Ability Material Credits Adds
3 85
Game-Icon-Ability Material Mk III.png
20
Game-Icon-Ability Material Omega.png
10
Game-Icon-Ability Material Zeta.png
20
105000 The first time each Light Side ally falls below 50% Health, they gain Damage Immunity for 1 turn, which can't be copied, dispelled, or prevented, and recover 50% Health when it expires
2 80
Game-Icon-Ability Material Mk I.png
26
Game-Icon-Ability Material Mk II.png
21
Game-Icon-Ability Material Mk III.png
14
48000 +20% Mastery and +10 Speed
1 Description: Light Side allies have +20% Mastery, +20 Speed, and +30% Max Health. Whenever an enemy gains bonus Turn Meter, Inspired Light Side allies gain 5% Mastery (stacking) until the end of the encounter.
Wisdom of the Sacred Texts

Tex.abilityui passive inspire.png Manifest Inspiration
Unique Ability Material Zeta Level 3

At the start of her turn, Rey becomes Inspired. If she is already Inspired, she instead Inspires the healthiest Light Side ally who isn't. Inspired Light Side allies dispel all debuffs on themselves when they use a Basic ability during their turn. Light Side allies with Inspired or Damage Immunity can't have their Turn Meter reduced.
More Details
Unlocks at Gear Level 7.
Level Unit
Level
Ability Material Credits Adds
3 85
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 Light Side allies with Inspired or Damage Immunity can't have their Turn Meter reduced
2 80
Game-Icon-Ability Material Mk I.png
30
Game-Icon-Ability Material Mk II.png
25
Game-Icon-Ability Material Mk III.png
16
54800 If Rey is already Inspired, she instead Inspires the healthiest Light Side ally who isn't
1 Description: At the start of her turn, Rey becomes Inspired if she doesn't already have it. Inspired Light Side allies dispel all debuffs on themselves when they use a Basic ability during their turn.
Manifest Inspiration

Tex.abilityui passive galacticlegend.png Galactic Legend
Unique Ability Material Zeta Level 3

This unit takes reduced damage from percent Health damage effects and massive damage effects. They take massive damage from destroy effects (excludes raid bosses) and are immune to stun effects.

This unit has +10% Max Health and Max Protection per Relic Amplifier level, and damage they receive is decreased by 30%.
More Details
Level Unit
Level
Ability Material Credits Adds
3 80
Game-Icon-Ability Material Mk III.png
40
Game-Icon-Ability Material Omega.png
16
Game-Icon-Ability Material Zeta.png
20
145000 This unit has +10% Max Health and Max Protection per Relic Amplifier level, and damage they receive is decreased by 30%
2 20
Game-Icon-Ability Material Mk I.png
30
Game-Icon-Ability Material Mk II.png
25
Game-Icon-Ability Material Mk III.png
16
54800 This unit is immune to stun effects
1 Description: This unit takes reduced damage from percent Health damage effects and massive damage effects. They take massive damage from destroy effects (excludes raid bosses).
Galactic Legend

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Heir to the Jedi Ultimate
Game-Icon-Ability Material Ultimate.png
10
? ? ?
Relentless Advance Basic
Game-Icon-Ability Material Mk III.png
40
Game-Icon-Ability Material Omega.png
16
Game-Icon-Ability Material Zeta.png
20
? ? ?
Lifeblood Special
Game-Icon-Ability Material Mk III.png
40
Game-Icon-Ability Material Omega.png
16
Game-Icon-Ability Material Zeta.png
20
? ? ?
Sudden Whirlwind Special
Game-Icon-Ability Material Mk III.png
40
Game-Icon-Ability Material Omega.png
16
Game-Icon-Ability Material Zeta.png
20
? ? ?
Wisdom of the Sacred Texts Leader
Game-Icon-Ability Material Mk III.png
20
Game-Icon-Ability Material Omega.png
10
Game-Icon-Ability Material Zeta.png
20
? ? ?
Manifest Inspiration Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?
Galactic Legend Unique
Game-Icon-Ability Material Mk III.png
40
Game-Icon-Ability Material Omega.png
16
Game-Icon-Ability Material Zeta.png
20
? ? ?

Mods

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
Paragraph
Light Side - Low Synergy
Paragraph
Any Faction - Very Low Synergy
Paragraph.

Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod Rey within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Relentless Advance -
  • Lifeblood -
  • Sudden Whirlwind -
  • Wisdom of the Sacred Texts -
  • Galactic Legend -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

  • <<<USER EDIT>>>Any trivia you desire to add in list format.