First Order Officer

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First Order Officer

First Order support that grants Advantage and can manipulate both ally and enemy Turn Meters

Unit-Character-First Order Officer.png
Description
Alignment Dark Side
Role Support
Faction First Order
Synergy AdvantageFirst Order
Ship TIE Echelon
Release Date December 17, 2015
Rework Date February 2, 2017
Shards to Activate 50
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Cantina Battles Store Cantina Battle Token 400  (10x)
Buffs Tenacity UpAdvantageOffense Up
Battle Mechanics Turn Meter Gain - Ally
Dispel Debuffs - Self
Dispel Debuffs - Ally
Turn Meter Reduction - Target (50%)
Turn Meter Gain - All Allies
Cooldown Reduction - All Allies
Turn Meter Gain - AllyDispel Debuffs - SelfDispel Debuffs - AllyTurn Meter Reduction - Target (50%)Turn Meter Gain - All AlliesCooldown Reduction - All Allies

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 4581
Critical Chance 89.96%
Armor Penetration 136
General
Health 69121
Protection 50450
Speed 165
Potency 43%
Tenacity 40%
Critical Damage 171%
Defense Penetration 0%
Relic 9
Unit-Character-First Order Officer-portrait.png
Indicator-Gear-Level-Relic-DS.png
9
85
First Order Officer - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 5162
Critical Chance 35.17%
Resistance Penetration 15
Survivability
Armor 51.39%
Resistance 31.19%
Dodge Chance 26.5%
Deflection Chance 26.5%
Critical
Avoidance
0%
Health Steal 15%
Accuracy 0%

Abilities

Tex.ability firstorderofficer basic.png Capitalize
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy. This attack has +20% Critical Damage. If any ally has Advantage, this attack is a guaranteed Critical Hit.
More Details

Tex.ability firstorderofficer special01.png Marching Orders
Special Ability Material Omega Level 8
3 Turn Cooldown

Target other ally gains 100% Turn Meter and Advantage for 2 turns. If that ally is First Order, they also gain Offense Up for 3 turns. Dispel all debuffs from First Order Officer and target ally and grant them both Tenacity Up for 2 turns.
More Details

Tex.ability firstorderofficer special02.png Pinning Shot
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to target enemy and remove 50% Turn Meter. If any Turn Meter is removed this way, each ally gains 15% Turn Meter. All First Order allies have their Cooldowns reduced by 1.
More Details

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Capitalize Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Marching Orders Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Pinning Shot Special
Game-Icon-Ability Material Omega.png
5
? ? ?

Mods

Synergy

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Paragraph for each faction this unit has synergy with.
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod First Order Officer within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Capitalize -
  • Marching Orders -
  • Pinning Shot -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

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