Hondo Ohnaka
The unparalleled Scoundrel willing to play all angles for his own gains
Description | |
---|---|
Alignment | Neutral |
Role | Support |
Faction | Scoundrel • Smuggler |
Synergy | Scoundrel • Light Side • Dark Side |
Anti | Light Side • Dark Side |
Immune to | Critical Hit |
Release Date | October 6, 2022 |
Shards to Activate | 25 |
Accelerated | No Accelerated units have increased drop quantities. See Character Shards for more information. |
Acquisition | Cantina Battles: 1-D 8 |
Omicron Bonus | Grand Arena |
Buffs | Ransom • Outmaneuver • Defense Up • Foresight • Protection Up |
Debuffs | Captive • Ability Block • Buff Immunity • Expose |
Battle Mechanics | Turn Meter Reduction - Target Turn Meter Gain - Self Turn Meter Reduction - All Enemies Dispel Debuffs - All Allies Assist - Call Ally Stacking Increase - Offense Cooldown Increase - All Enemies Heal Health - Self Heal Protection - Self Stacking Increase - Critical Chance Stacking Increase - Critical Damage Stacking Increase - Defense Penetration Stacking Increase - Speed |
Stats
Stats displayed are for unit at max level with max stars. Mods are not included in calculations.
Physical Offense | |
---|---|
Damage | 918 |
Critical Chance | 17.92% |
Armor Penetration | 0 |
General | |
Health | 8651 |
Protection | 0 |
Speed | 100 |
Potency | 0% |
Tenacity | 15% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1543 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 13.44% |
Resistance | 9.12% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 931 |
Critical Chance | 18% |
Armor Penetration | 0 |
General | |
Health | 8795 |
Protection | 0 |
Speed | 104 |
Potency | 0% |
Tenacity | 15% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1555 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 13.56% |
Resistance | 9.12% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 952 |
Critical Chance | 18.21% |
Armor Penetration | 0 |
General | |
Health | 9533 |
Protection | 0 |
Speed | 108 |
Potency | 0% |
Tenacity | 17% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1604 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 13.91% |
Resistance | 9.38% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 984 |
Critical Chance | 19% |
Armor Penetration | 11 |
General | |
Health | 9893 |
Protection | 0 |
Speed | 113 |
Potency | 3% |
Tenacity | 17% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1628 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 14.72% |
Resistance | 9.51% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1080 |
Critical Chance | 19.75% |
Armor Penetration | 11 |
General | |
Health | 10613 |
Protection | 0 |
Speed | 113 |
Potency | 3% |
Tenacity | 17% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1666 |
Critical Chance | 10.63% |
Resistance Penetration | 0 |
Survivability | |
Armor | 15.39% |
Resistance | 10.27% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1316 |
Critical Chance | 20.83% |
Armor Penetration | 18 |
General | |
Health | 10703 |
Protection | 0 |
Speed | 116 |
Potency | 3% |
Tenacity | 18% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1671 |
Critical Chance | 10.63% |
Resistance Penetration | 0 |
Survivability | |
Armor | 16.06% |
Resistance | 10.27% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1483 |
Critical Chance | 22.58% |
Armor Penetration | 18 |
General | |
Health | 11637 |
Protection | 4619 |
Speed | 116 |
Potency | 3% |
Tenacity | 18% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1700 |
Critical Chance | 10.63% |
Resistance Penetration | 0 |
Survivability | |
Armor | 16.83% |
Resistance | 11.76% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1690 |
Critical Chance | 24.75% |
Armor Penetration | 28 |
General | |
Health | 12303 |
Protection | 11547 |
Speed | 119 |
Potency | 3% |
Tenacity | 24% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1741 |
Critical Chance | 10.63% |
Resistance Penetration | 0 |
Survivability | |
Armor | 17.58% |
Resistance | 13.68% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1812 |
Critical Chance | 24.79% |
Armor Penetration | 28 |
General | |
Health | 16117 |
Protection | 18475 |
Speed | 119 |
Potency | 3% |
Tenacity | 28% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 2011 |
Critical Chance | 11.25% |
Resistance Penetration | 0 |
Survivability | |
Armor | 19.35% |
Resistance | 14.37% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1980 |
Critical Chance | 24.79% |
Armor Penetration | 28 |
General | |
Health | 19481 |
Protection | 25403 |
Speed | 119 |
Potency | 13% |
Tenacity | 42% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 2330 |
Critical Chance | 11.67% |
Resistance Penetration | 0 |
Survivability | |
Armor | 20.76% |
Resistance | 15.39% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 2150 |
Critical Chance | 24.92% |
Armor Penetration | 33 |
General | |
Health | 19607 |
Protection | 34640 |
Speed | 119 |
Potency | 28% |
Tenacity | 47% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 3071 |
Critical Chance | 15% |
Resistance Penetration | 0 |
Survivability | |
Armor | 20.86% |
Resistance | 16.72% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 2413 |
Critical Chance | 25.04% |
Armor Penetration | 38 |
General | |
Health | 20203 |
Protection | 46186 |
Speed | 119 |
Potency | 39% |
Tenacity | 49% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 3622 |
Critical Chance | 15% |
Resistance Penetration | 0 |
Survivability | |
Armor | 22.49% |
Resistance | 20.56% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 2872 |
Critical Chance | 25.75% |
Armor Penetration | 38 |
General | |
Health | 31759 |
Protection | 57732 |
Speed | 139 |
Potency | 49% |
Tenacity | 59% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 5513 |
Critical Chance | 20% |
Resistance Penetration | 110 |
Survivability | |
Armor | 30.82% |
Resistance | 34.72% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 30% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 3135 |
Critical Chance | 27% |
Armor Penetration | 38 |
General | |
Health | 32983 |
Protection | 57732 |
Speed | 139 |
Potency | 49% |
Tenacity | 59% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 5921 |
Critical Chance | 20% |
Resistance Penetration | 110 |
Survivability | |
Armor | 31.85% |
Resistance | 35.7% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
1.5% |
Health Steal | 30% |
Accuracy | 1.5% |
Physical Offense | |
---|---|
Damage | 3433 |
Critical Chance | 29.54% |
Armor Penetration | 38 |
General | |
Health | 35575 |
Protection | 57732 |
Speed | 139 |
Potency | 49% |
Tenacity | 59% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 6389 |
Critical Chance | 20% |
Resistance Penetration | 110 |
Survivability | |
Armor | 34.04% |
Resistance | 36.79% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
3% |
Health Steal | 30% |
Accuracy | 3% |
Physical Offense | |
---|---|
Damage | 3731 |
Critical Chance | 32.13% |
Armor Penetration | 38 |
General | |
Health | 38185 |
Protection | 57732 |
Speed | 139 |
Potency | 49% |
Tenacity | 59% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 6857 |
Critical Chance | 20% |
Resistance Penetration | 110 |
Survivability | |
Armor | 36.09% |
Resistance | 37.84% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
4.5% |
Health Steal | 30% |
Accuracy | 4.5% |
Physical Offense | |
---|---|
Damage | 4029 |
Critical Chance | 34.67% |
Armor Penetration | 38 |
General | |
Health | 40777 |
Protection | 57732 |
Speed | 139 |
Potency | 49% |
Tenacity | 59% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 7325 |
Critical Chance | 20% |
Resistance Penetration | 110 |
Survivability | |
Armor | 38.02% |
Resistance | 38.85% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
6% |
Health Steal | 30% |
Accuracy | 6% |
Physical Offense | |
---|---|
Damage | 4327 |
Critical Chance | 37.21% |
Armor Penetration | 38 |
General | |
Health | 43387 |
Protection | 57732 |
Speed | 139 |
Potency | 49% |
Tenacity | 59% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 7793 |
Critical Chance | 20% |
Resistance Penetration | 110 |
Survivability | |
Armor | 39.83% |
Resistance | 39.83% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
7.5% |
Health Steal | 30% |
Accuracy | 7.5% |
Physical Offense | |
---|---|
Damage | 4685 |
Critical Chance | 39.75% |
Armor Penetration | 38 |
General | |
Health | 45979 |
Protection | 57732 |
Speed | 139 |
Potency | 49% |
Tenacity | 59% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 8321 |
Critical Chance | 20% |
Resistance Penetration | 110 |
Survivability | |
Armor | 41.54% |
Resistance | 40.78% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
10.5% |
Health Steal | 30% |
Accuracy | 10.5% |
Physical Offense | |
---|---|
Damage | 5043 |
Critical Chance | 42.29% |
Armor Penetration | 38 |
General | |
Health | 48589 |
Protection | 57732 |
Speed | 139 |
Potency | 49% |
Tenacity | 59% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 8849 |
Critical Chance | 20% |
Resistance Penetration | 110 |
Survivability | |
Armor | 43.16% |
Resistance | 41.7% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
13.5% |
Health Steal | 30% |
Accuracy | 13.5% |
Physical Offense | |
---|---|
Damage | 5461 |
Critical Chance | 44.88% |
Armor Penetration | 38 |
General | |
Health | 51181 |
Protection | 57732 |
Speed | 139 |
Potency | 49% |
Tenacity | 59% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 9437 |
Critical Chance | 20% |
Resistance Penetration | 110 |
Survivability | |
Armor | 44.69% |
Resistance | 42.59% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
18% |
Health Steal | 30% |
Accuracy | 18% |
Physical Offense | |
---|---|
Damage | 5628 |
Critical Chance | 46% |
Armor Penetration | 38 |
General | |
Health | 60017 |
Protection | 66732 |
Speed | 139 |
Potency | 49% |
Tenacity | 59% |
Critical Damage | 150% |
Defense Penetration | 0% |
Materials Needed |
---|
Max Level
|
Special Offense | |
---|---|
Damage | 9638 |
Critical Chance | 20% |
Resistance Penetration | 110 |
Survivability | |
Armor | 45.58% |
Resistance | 42.75% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
21% |
Health Steal | 30% |
Accuracy | 21% |
Abilities
I Smell Profit
Basic Level 8
Ransom: +2% Max Health and Tenacity
Ransom: +2% Max Health and Tenacity
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 74 | 5 | 43800 | If the enemy is Light Side, remove 10% Turn Meter from them; if the enemy is Dark Side, Hondo gains 10% Turn Meter |
7 | 64 | 16 13 9 | 24700 | +10% Damage |
6 | 54 | 10 9 6 | 8200 | +10% Damage |
5 | 44 | 7 7 5 | 4100 | +5% Damage |
4 | 34 | 5 5 4 | 2100 | +10% Damage |
3 | 24 | 4 4 | 1400 | +10% Damage |
2 | 14 | 3 | 700 | +5% Damage |
1 | Description: Deal Special damage to target enemy. Gain 1 stack of Ransom (max 50) for the rest of the encounter, which can't be copied, dispelled, or prevented. Ransom: +2% Max Health and Tenacity |
I Don't Want to Kill You Per Se
Special Level 8
6 Turn Cooldown
Captive on characters: Speed set to 0, can't bonus attack or gain bonus Turn Meter
Captive on raid bosses: -30% Critical Damage, Defense, and Offense
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | 40 16 20 | 145000 | Inflict Captive on the target enemy (excluding Galactic Legends), which can't be copied, dispelled, evaded, prevented, or resisted, until the start of Hondo's second turn, enemies gain 25 buffs, or Hondo is defeated, and remove it from all other enemies; whenever Captive expires, Hondo gains 10 stacks of Ransom |
7 | 66 | 12 10 7 | 45200 | Gain Outmaneuver for 2 turns, which can't be copied |
6 | 56 | 8 7 5 | 15100 | Gain Outmaneuver for 1 turn, which can't be copied |
5 | 46 | 5 5 4 | 7500 | +5% Turn Meter removal |
4 | 36 | 4 4 3 | 3800 | +5% Turn Meter removal |
3 | 26 | 3 3 | 2500 | +5% Turn Meter removal |
2 | 16 | 2 | 1300 | +3% Turn Meter removal |
1 | Description: Remove 2% Turn Meter from all enemies. (6 Turn Cooldown) |
Insolence? We are Pirates
Special Level 8
4 Turn Cooldown
If Hondo has at least 5 stacks of Ransom, Dark Side enemies are inflicted with Ability Block for 1 turn, which can't be evaded or resisted, and Light Side enemies are inflicted with Buff Immunity for 1 turn, which can't be evaded or resisted. If Hondo has at least 25 stacks of Ransom, increase cooldowns of all enemies by 1.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 80400 | If Hondo has at least 5 stacks of Ransom, Dark Side enemies are inflicted with Ability Block for 1 turn, which can't be evaded or resisted, and Light Side enemies are inflicted with Buff Immunity for 1 turn, which can't be evaded or resisted; if Hondo also has at least 25 stacks of Ransom, increase cooldowns of all enemies by 1 |
7 | 66 | 12 10 7 | 45200 | +3% Offense per stack |
6 | 56 | 8 7 5 | 15100 | +1% Offense per stack of Ransom for 3 turns |
5 | 46 | 5 5 4 | 7500 | Dispel all debuffs on all Scoundrel allies |
4 | 36 | 4 4 3 | 3800 | Gain Defense Up for 2 turns |
3 | 26 | 3 3 | 2500 | If target ally is Dark Side, they gain 25% Critical Chance and Critical Damage for this attack |
2 | 16 | 2 | 1300 | If target ally is Light Side, they gain 25% damage and Defense Penetration for this attack |
1 | Description: Call target ally to assist, then Hondo assists. (4 Turn Cooldown) |
That's Just Good Business
Unique Level 8
Hondo gains bonuses based on the amount of stacks of Ransom:
- 5+ Stacks: Add Expose to the target enemy for 1 turn and gain Foresight for 1 turn on his Basic ability
- 10+ Stacks: Immune to critical hits
- 15+ Stacks: Recover 20% Health at the start of his turn
- 20+ Stacks: Recover 20% Protection at the start of his turn
At the start of his turn, if there is an enemy with the Captive debuff, Hondo gains 15% Critical Chance, Critical Damage, and Defense Penetration (stacking, max 150%), and 3 Speed (stacking, max 30) for the rest of the encounter.
While in Grand Arenas: Hondo starts the encounter with 25% Turn Meter for each other Scoundrel or Smuggler ally. If there is an enemy with the Captive debuff at the start of Hondo's turn, Hondo gains an additional 15% Critical Chance, Critical Damage, and Defense Penetration per turn (stacking, max 150%) and 3 Speed (stacking, max 30).
Hondo gains bonuses based on the amount of stacks of Ransom:
- 5+ Stacks: Add Expose to the target enemy for 1 turn and gain Foresight for 1 turn on his Basic ability
- 10+ Stacks: Immune to critical hits
- 15+ Stacks: Recover 20% Health at the start of his turn
- 20+ Stacks: Recover 20% Protection at the start of his turn
At the start of his turn, if there is an enemy with the Captive debuff, Hondo gains 15% Critical Chance, Critical Damage, and Defense Penetration (stacking, max 150%), and 3 Speed (stacking, max 30) for the rest of the encounter.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 85 | 20 | 125000 | While in Grand Arenas: Hondo starts the encounter with 25% Turn Meter for each other Scoundrel or Smuggler ally; if there is an enemy with the Captive debuff at the start of Hondo's turn, Hondo gains an additional 15% Critical Chance, Critical Damage, and Defense Penetration per turn (stacking, max 150%) and 3 Speed (stacking, max 30) |
7 | 84 | 30 13 20 | 125000 | At the start of his turn, if there is an enemy with the Captive debuff, Hondo gains 15% Critical Chance, Critical Damage, and Defense Penetration (stacking, max 150%), and 3 Speed (stacking, max 30) for the rest of the encounter |
6 | 58 | 7 6 4 | 11000 | 20+ Stacks: Recover 20% Protection at the start of his turn |
5 | 48 | 5 4 3 | 5500 | 15+ Stacks: Recover 20% Health at the start of his turn |
4 | 38 | 3 3 3 | 2700 | 10+ Stacks: Immune to critical hits |
3 | 28 | 3 3 | 1800 | +50% Health Steal |
2 | 18 | 2 | 900 | Whenever Hondo evades an attack, he gains a stack of Ransom |
1 | Description: Hondo has +50% Health Steal. If a Captive enemy is defeated and Hondo does not have at least 10 stacks of Ransom, Hondo escapes from battle. Hondo gains bonuses based on the amount of stacks of Ransom: - 5+ Stacks: Add Expose the target enemy for 1 turn and gain Foresight for 1 turn to his Basic ability |
I Guess We Won't Be Friends
Unique Level 8
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 5 | 80400 | If Hondo had at least 2 other allies at the start of the encounter, the first time Hondo has no other active allies Hondo gains 25% Evasion and Offense for the rest of the encounter |
7 | 68 | 10 9 6 | 32900 | If Hondo had at least 2 other allies at the start of the encounter, the first time Hondo has no other active allies Hondo gains 25% Tenacity for the rest of the encounter |
6 | 58 | 7 6 4 | 11000 | If Hondo had at least 2 other allies at the start of the encounter, the first time Hondo has no other active allies Hondo gains 25% Potency for the rest of the encounter |
5 | 48 | 5 4 3 | 5500 | If Hondo had at least 2 other allies at the start of the encounter, the first time Hondo has no other active allies Hondo gains 25% Defense for the rest of the encounter |
4 | 38 | 3 3 3 | 2700 | If Hondo had at least 2 other allies at the start of the encounter, the first time Hondo has no other active allies Hondo gains 100% Turn Meter and 25% counter chance for the rest of the encounter |
3 | 28 | 3 3 | 1800 | The first time any character gains bonus Turn Meter each turn, Hondo gains 5% bonus Turn Meter |
2 | 18 | 2 | 900 | Whenever any character attacks out of turn, Hondo gains Protection Up (5%, stacking) for 1 turn |
1 | Description: Whenever any character gains a buff, Hondo recovers 5% Protection. |
Recommendations
Abilities
Ability Name | Ability Type | Cost | Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. | Priority Number in order of most important, 1, to least important | Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. | Reasons |
---|---|---|---|---|---|---|
I Smell Profit | Basic | 5 |
? | ? | ? | |
I Don't Want to Kill You Per Se | Special | 40 16 20 |
? | ? | ? | |
Insolence? We are Pirates | Special | 5 |
? | ? | ? | |
That's Just Good Business | Unique | 20 |
? | ? | ? | |
I Guess We Won't Be Friends | Unique | 5 |
? | ? | ? |
Mods
<<<ADD INFO>>>
Synergy
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Paragraph for each faction this unit has synergy with.
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Jedi - High Synergy
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Light Side - Low Synergy
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Unit Strategy
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Team Strategy
Details of how to use and mod Hondo Ohnaka within specific teams can be found on the following pages:
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Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
- I Smell Profit -
- I Don't Want to Kill You Per Se -
- Insolence? We are Pirates -
- That's Just Good Business -
- I Guess We Won't Be Friends -
Notes
Lore
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Trivia
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