CT-5555 "Fives"
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CT-5555 "Fives"
Tank with high Defense, enemy Speed reduction, and team-wide stat bonuses
Description | |
---|---|
Alignment | Light Side |
Role | Tank • Leader |
Faction | 501st • Clone Trooper • Galactic Republic |
Lead Synergy | Clone Trooper • 501st • All |
Synergy | Clone Trooper • 501st |
Ship | Umbaran Starfighter |
Release Date | November 24, 2015 |
Rework Date | August 23, 2019 |
Shards to Activate | 50 |
Accelerated | Yes Accelerated units have increased drop quantities. See Character Shards for more information. |
Acquisition | Dark Side Battles: 2-D (Hard) 12 (2x) Cantina Battles Store 400 (10x) Fleet Arena Store 400 (10x) Places of Power Bronzium Data Card |
Buffs | Taunt |
Debuffs | Speed Down |
Battle Mechanics | Bonus Attack Assist - Call Ally Counter Turn Meter Gain - Self Turn Meter Gain - All Allies Revive Immunity |
Lead Mechanics | Defense Protection Over Time |
Bonus AttackAssist - Call AllyCounterTurn Meter Gain - SelfTurn Meter Gain - All AlliesRevive Immunity
Stats
Stats displayed are for unit at max level with max stars. Mods are not included in calculations.
Physical Offense | |
---|---|
Damage | 1023 |
Critical Chance | 17.88% |
Armor Penetration | 0 |
General | |
Health | 13139 |
Protection | 0 |
Speed | 100 |
Potency | 0% |
Tenacity | 15% |
Critical Damage | 150% |
Defense Penetration | 0% |
Gear 1
85
Special Offense | |
---|---|
Damage | 957 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 17.26% |
Resistance | 5.76% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1040 |
Critical Chance | 17.96% |
Armor Penetration | 0 |
General | |
Health | 13283 |
Protection | 0 |
Speed | 102 |
Potency | 0% |
Tenacity | 15% |
Critical Damage | 150% |
Defense Penetration | 0% |
Gear 2
85
Special Offense | |
---|---|
Damage | 969 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 17.69% |
Resistance | 5.9% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1070 |
Critical Chance | 18.13% |
Armor Penetration | 0 |
General | |
Health | 13875 |
Protection | 0 |
Speed | 102 |
Potency | 0% |
Tenacity | 17% |
Critical Damage | 150% |
Defense Penetration | 0% |
Gear 3
85
Special Offense | |
---|---|
Damage | 993 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 18.74% |
Resistance | 6.04% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1091 |
Critical Chance | 18.33% |
Armor Penetration | 0 |
General | |
Health | 14389 |
Protection | 0 |
Speed | 102 |
Potency | 0% |
Tenacity | 20% |
Critical Damage | 150% |
Defense Penetration | 0% |
Gear 4
85
Special Offense | |
---|---|
Damage | 1024 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 21.63% |
Resistance | 6.46% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1164 |
Critical Chance | 18.5% |
Armor Penetration | 0 |
General | |
Health | 15155 |
Protection | 0 |
Speed | 104 |
Potency | 0% |
Tenacity | 21% |
Critical Damage | 150% |
Defense Penetration | 0% |
Gear 5
85
Special Offense | |
---|---|
Damage | 1068 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 24.06% |
Resistance | 7.41% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1251 |
Critical Chance | 19.54% |
Armor Penetration | 0 |
General | |
Health | 16373 |
Protection | 0 |
Speed | 109 |
Potency | 0% |
Tenacity | 23% |
Critical Damage | 150% |
Defense Penetration | 0% |
Gear 6
85
Special Offense | |
---|---|
Damage | 1129 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 26.68% |
Resistance | 7.68% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1316 |
Critical Chance | 21.33% |
Armor Penetration | 5 |
General | |
Health | 17095 |
Protection | 4241 |
Speed | 113 |
Potency | 0% |
Tenacity | 24% |
Critical Damage | 150% |
Defense Penetration | 0% |
Gear 7
85
Special Offense | |
---|---|
Damage | 1175 |
Critical Chance | 10.42% |
Resistance Penetration | 0 |
Survivability | |
Armor | 29.28% |
Resistance | 9.25% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1445 |
Critical Chance | 22.54% |
Armor Penetration | 5 |
General | |
Health | 19065 |
Protection | 9896 |
Speed | 115 |
Potency | 5% |
Tenacity | 26% |
Critical Damage | 150% |
Defense Penetration | 0% |
Gear 8
85
Special Offense | |
---|---|
Damage | 1309 |
Critical Chance | 10.42% |
Resistance Penetration | 0 |
Survivability | |
Armor | 31.34% |
Resistance | 9.51% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1654 |
Critical Chance | 23.58% |
Armor Penetration | 5 |
General | |
Health | 22213 |
Protection | 16964 |
Speed | 115 |
Potency | 5% |
Tenacity | 29% |
Critical Damage | 150% |
Defense Penetration | 0% |
Gear 9
85
Special Offense | |
---|---|
Damage | 1396 |
Critical Chance | 10.42% |
Resistance Penetration | 0 |
Survivability | |
Armor | 33.49% |
Resistance | 10.02% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1992 |
Critical Chance | 23.58% |
Armor Penetration | 5 |
General | |
Health | 25607 |
Protection | 24032 |
Speed | 115 |
Potency | 5% |
Tenacity | 31% |
Critical Damage | 150% |
Defense Penetration | 0% |
Gear 10
85
Special Offense | |
---|---|
Damage | 1499 |
Critical Chance | 10.42% |
Resistance Penetration | 0 |
Survivability | |
Armor | 35.7% |
Resistance | 10.27% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 10% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 2249 |
Critical Chance | 24.96% |
Armor Penetration | 20 |
General | |
Health | 26183 |
Protection | 31621 |
Speed | 115 |
Potency | 15% |
Tenacity | 31% |
Critical Damage | 150% |
Defense Penetration | 0% |
Gear 11
85
Special Offense | |
---|---|
Damage | 1602 |
Critical Chance | 10.42% |
Resistance Penetration | 0 |
Survivability | |
Armor | 37.16% |
Resistance | 13.21% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 15% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 2378 |
Critical Chance | 25.58% |
Armor Penetration | 25 |
General | |
Health | 27337 |
Protection | 41107 |
Speed | 115 |
Potency | 25% |
Tenacity | 33% |
Critical Damage | 150% |
Defense Penetration | 0% |
Gear 12
85
Special Offense | |
---|---|
Damage | 1921 |
Critical Chance | 10.42% |
Resistance Penetration | 0 |
Survivability | |
Armor | 38.55% |
Resistance | 20.95% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 15% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 3282 |
Critical Chance | 33% |
Armor Penetration | 80 |
General | |
Health | 37968 |
Protection | 50593 |
Speed | 135 |
Potency | 50% |
Tenacity | 53% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 2072 |
Critical Chance | 10.42% |
Resistance Penetration | 0 |
Survivability | |
Armor | 55.06% |
Resistance | 31.12% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 30% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 3460 |
Critical Chance | 34.13% |
Armor Penetration | 80 |
General | |
Health | 40254 |
Protection | 51693 |
Speed | 135 |
Potency | 50% |
Tenacity | 53% |
Critical Damage | 150% |
Defense Penetration | 0% |
Relic 1
1
85
Special Offense | |
---|---|
Damage | 2257 |
Critical Chance | 10.42% |
Resistance Penetration | 0 |
Survivability | |
Armor | 56.2% |
Resistance | 31.71% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 30.75% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 3687 |
Critical Chance | 36.5% |
Armor Penetration | 80 |
General | |
Health | 43170 |
Protection | 52793 |
Speed | 135 |
Potency | 50% |
Tenacity | 53% |
Critical Damage | 150% |
Defense Penetration | 0% |
Relic 2
2
85
Special Offense | |
---|---|
Damage | 2624 |
Critical Chance | 10.42% |
Resistance Penetration | 0 |
Survivability | |
Armor | 57.6% |
Resistance | 32.79% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 31.5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 3912 |
Critical Chance | 38.92% |
Armor Penetration | 80 |
General | |
Health | 46068 |
Protection | 53893 |
Speed | 135 |
Potency | 50% |
Tenacity | 53% |
Critical Damage | 150% |
Defense Penetration | 0% |
Relic 3
3
85
Special Offense | |
---|---|
Damage | 2991 |
Critical Chance | 10.42% |
Resistance Penetration | 0 |
Survivability | |
Armor | 58.91% |
Resistance | 33.83% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 32.25% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 4139 |
Critical Chance | 41.33% |
Armor Penetration | 80 |
General | |
Health | 48984 |
Protection | 54993 |
Speed | 135 |
Potency | 50% |
Tenacity | 53% |
Critical Damage | 150% |
Defense Penetration | 0% |
Relic 4
4
85
Special Offense | |
---|---|
Damage | 3359 |
Critical Chance | 10.42% |
Resistance Penetration | 0 |
Survivability | |
Armor | 60.14% |
Resistance | 34.92% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 33% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 4365 |
Critical Chance | 43.75% |
Armor Penetration | 80 |
General | |
Health | 51882 |
Protection | 56093 |
Speed | 135 |
Potency | 50% |
Tenacity | 53% |
Critical Damage | 150% |
Defense Penetration | 0% |
Relic 5
5
85
Special Offense | |
---|---|
Damage | 3726 |
Critical Chance | 10.42% |
Resistance Penetration | 0 |
Survivability | |
Armor | 61.28% |
Resistance | 35.9% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 33.75% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 4591 |
Critical Chance | 46.17% |
Armor Penetration | 80 |
General | |
Health | 54798 |
Protection | 58293 |
Speed | 135 |
Potency | 50% |
Tenacity | 53% |
Critical Damage | 150% |
Defense Penetration | 0% |
Relic 6
6
85
Special Offense | |
---|---|
Damage | 4093 |
Critical Chance | 10.42% |
Resistance Penetration | 0 |
Survivability | |
Armor | 62.71% |
Resistance | 36.85% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 35.25% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 4817 |
Critical Chance | 48.58% |
Armor Penetration | 80 |
General | |
Health | 57696 |
Protection | 60493 |
Speed | 135 |
Potency | 50% |
Tenacity | 53% |
Critical Damage | 150% |
Defense Penetration | 0% |
Relic 7
7
85
Special Offense | |
---|---|
Damage | 4460 |
Critical Chance | 10.42% |
Resistance Penetration | 0 |
Survivability | |
Armor | 64.03% |
Resistance | 37.77% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 36.75% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 5044 |
Critical Chance | 50.96% |
Armor Penetration | 80 |
General | |
Health | 60612 |
Protection | 63793 |
Speed | 135 |
Potency | 50% |
Tenacity | 53% |
Critical Damage | 150% |
Defense Penetration | 0% |
Relic 8
8
85
Special Offense | |
---|---|
Damage | 4827 |
Critical Chance | 10.42% |
Resistance Penetration | 0 |
Survivability | |
Armor | 65.53% |
Resistance | 38.73% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 39% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 5139 |
Critical Chance | 52.67% |
Armor Penetration | 80 |
General | |
Health | 73836 |
Protection | 83993 |
Speed | 135 |
Potency | 50% |
Tenacity | 53% |
Critical Damage | 150% |
Defense Penetration | 0% |
Relic 9
9
85
Materials Needed |
---|
Max Level
|
Special Offense | |
---|---|
Damage | 5010 |
Critical Chance | 10.42% |
Resistance Penetration | 0 |
Survivability | |
Armor | 66.39% |
Resistance | 39.14% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 40.5% |
Accuracy | 0% |
Abilities
Dual DC-17 Blasters
Basic Level 8
Deal Physical damage to target enemy and inflict Speed Down for 2 turns. If the enemy was already inflicted with Speed Down, attack again.
More Details
Level 7:
Deal Physical damage to target enemy and inflict Speed Down for 2 turns.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 43800 | If the enemy was already inflicted with Speed Down, attack again |
7 | 66 | 16 13 9 | 24700 | +5% Damage |
6 | 56 | 10 9 6 | 8200 | +5% Damage |
5 | 46 | 7 7 5 | 4100 | +15% Damage |
4 | 36 | 5 5 4 | 2100 | +5% Damage |
3 | 26 | 4 4 | 1400 | +15% Damage |
2 | 16 | 3 | 700 | +5% Damage |
1 | Description: Deal Physical damage to target enemy and inflict Speed Down for 2 turns. |
Cover Fire
Special Level 8
3 Turn Cooldown
Deal Physical damage to target enemy and call target ally to assist. If the assisting ally is a Clone Trooper or 501st, both attackers deal 35% more damage. At the end of his turn if no allies are Taunting, Fives Taunts for 2 turns.
More Details
Level 7:
Deal Physical damage to target enemy and call target ally to assist. If the assisting ally is a Clone Trooper or 501st, both attackers deal 35% more damage. (3 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 5 | 80400 | At the end of his turn if no allies are Taunting, Fives Taunts for 2 turns |
7 | 68 | 12 10 7 | 45200 | +5% More damage |
6 | 58 | 8 7 5 | 15100 | +15% Damage |
5 | 48 | 5 5 4 | 7500 | +15% Damage |
4 | 38 | 4 4 3 | 3800 | +5% More damage |
3 | 28 | 3 3 | 2500 | +5% Damage |
2 | 18 | 2 | 1300 | +5% Damage |
1 | Description: Deal Physical damage to target enemy and call target ally to assist. If the assisting ally is a Clone Trooper or 501st, both attackers deal 25% more damage. (3 Turn Cooldown) |
Veteran Clone Trooper
Leader Level 8
Clone Trooper allies have +50% Defense, and other allies gain half that amount. 501st allies gain Protection Over Time (5%) for 2 turns whenever they are critically hit.
Omega
More Details
Unlocks at Gear Level 2.
Level 7:
Clone Trooper allies have +50% Defense, and other allies gain half that amount.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | 3 | 51200 | 501st allies gain Protection Over Time (5%) for 2 turns whenever they are critically hit |
7 | 70 | 9 7 5 | 28800 | +10% Defense |
6 | 60 | 6 5 4 | 9600 | +5% Defense |
5 | 50 | 4 4 3 | 4800 | +5% Defense |
4 | 40 | 3 3 2 | 2400 | +5% Defense |
3 | 30 | 2 2 | 1600 | +5% Defense |
2 | 20 | 2 | 800 | +5% Defense |
1 | Description: Clone Trooper allies have +15% Defense, and other allies gain half that amount. |
Domino Squad
Unique Level 8
Fives has +85% counter chance. Fives gains 15% Turn Meter whenever another Clone Trooper or 501st ally takes damage and half that amount for other allies.
If CT-21-0408 "Echo" is present, Fives has +100% Defense when Taunting, or deals 100% more damage when not Taunting.
If CT-21-0408 "Echo" is present, Fives has +100% Defense when Taunting, or deals 100% more damage when not Taunting.
More Details
Unlocks at Gear Level 4.
Level 7:
Fives has +85% counter chance.
If CT-21-0408 "Echo" is present, Fives has +100% Defense when Taunting, or deals 100% more damage when not Taunting.
If CT-21-0408 "Echo" is present, Fives has +100% Defense when Taunting, or deals 100% more damage when not Taunting.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | 30 13 20 | 125000 | Fives gains 15% Turn Meter whenever another Clone Trooper or 501st ally takes damage and half that amount for other allies |
7 | 72 | 10 9 6 | 32900 | +10% Counter chance |
6 | 62 | 7 6 4 | 11000 | +10% Counter chance |
5 | 52 | 5 4 3 | 5500 | +10% Counter chance |
4 | 42 | 3 3 3 | 2700 | +10% Counter chance |
3 | 32 | 3 3 | 1800 | +10% Counter chance |
2 | 22 | 2 | 900 | +10% Counter chance |
1 | Description: Fives has +25% counter chance. If CT-21-0408 "Echo" is present, Fives has +100% Defense when Taunting, or deals 100% more damage when not Taunting. |
Domino Squad
Tactical Awareness
Unique Level 8
Fives can't be revived. When another 501st Clone Trooper ally would be defeated while Fives is active, they recover 100% Health and Fives is defeated at the end of that turn.
If Fives is defeated this way, 501st Clone Trooper allies gain his Max Health, Max Protection, Speed, and Offense stats in addition to their own until the end of battle.
If Fives is defeated this way, 501st Clone Trooper allies gain his Max Health, Max Protection, Speed, and Offense stats in addition to their own until the end of battle.
More Details
Level 7:
Fives can't be revived. When another 501st Clone Trooper ally would be defeated while Fives is active, they recover 100% Health and Fives is defeated at the end of that turn.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | 30 13 20 | 125000 | If Fives is defeated this way, 501st Clone Trooper allies gain his Max Health, Max Protection, Speed, and Offense stats in addition to their own until the end of battle |
7 | 70 | 10 9 6 | 32900 | +15% Heal |
6 | 60 | 7 6 4 | 11000 | +15% Heal |
5 | 50 | 5 4 3 | 5500 | +10% Heal |
4 | 40 | 3 3 3 | 2700 | +10% Heal |
3 | 30 | 3 3 | 1800 | +5% Heal |
2 | 20 | 2 | 900 | +5% Heal |
1 | Description: Fives can't be revived. When another 501st Clone Trooper ally would be defeated while Fives is active, they recover 40% Health and Fives is defeated at the end of that turn. |
Tactical Awareness
Recommendations
Abilities
Ability Name | Ability Type | Cost | Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. | Priority Number in order of most important, 1, to least important | Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. | Reasons |
---|---|---|---|---|---|---|
Dual DC-17 Blasters | Basic | 5 |
Yes | 2 | All | With his usual 85% Counter Chance, Fives can deal tons of damage, and this is accelerated with the Omega adding Bonus Attack to the mix. |
Cover Fire | Special | 5 |
No | 5 | All | You want Fives to survive as long as possible, and having a Taunt every time an ally doesn't have a Taunt isn't helpful at all. This Omega doesn't add damage, so you shouldn't worry about any downsides of skipping this one. |
Veteran Clone Trooper | Leader | 3 |
Maybe | 4 | Raid | Adds survivability with what can be seen as weighing out the critical hit with the Protection added, but not needed if you don't plan on leading with Fives. |
Domino Squad | Unique | 30 13 20 |
Yes | 3 | All | This Zeta adds on the attack chance and is even more useful if paired with his Basic ability's Omega. |
Tactical Awareness | Unique | 30 13 20 |
Yes | 1 | All | Giving that extra Health to your allies increases everyone's survivability, especially if Fives is defeated and everyone is at low Health. |
Mods
Synergy
- Shaak Ti
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod CT-5555 "Fives" within specific teams can be found on the following pages:
- <<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
- Dual DC-17 Blasters - The second attack only occurs if the target has Speed Down, so Tenacity Up will help prevent Speed Down, thus stopping a second attack.
- Cover Fire - Inflict Daze on other characters to prevent assists. Prioritize Clone Trooper targets, as they grant a damage bonus if called to assist.
- Veteran Clone Trooper - Dispels are useful to stop the stacking effects of protection over time.
- Domino Squad - Daze is very effective against this, as it will prevent the counterattacks, as well as the bonus turn meter granted if this ability is zeta'd.
- Tactical Awareness - Taking down a 501st Clone Trooper enemy while Fives is active can be very dangerous if this ability is zeta'd; the extra stat bonuses cause the other 501st Clones to be very powerful. Try to take out Fives first if possible to prevent this.
Notes
Lore
<<<USER EDIT>>> Any lore you want to add.
Learn more about Fives at https://starwars.fandom.com/wiki/CT-5555.
Trivia
- CT-5555 is nicknamed "Fives" due to the number of fives in his Clone Trooper identification code.
- When Fives learned about the chips planted inside the clones preparing for Order 66, he lost his sanity, and his men are forced kill him trying to defend themselves.
Retrieved from "https://swgoh.wiki/index.php?title=CT-5555_%22Fives%22&oldid=41598"