Geonosis Separatist Might
Gameplay
For detailed information on how Territory Battles function see the overview on Territory Battles.
Heroes
All of your Geonosis Heroes gain the following ability:
Whenever this character defeats an enemy, all Separatist allies gain 1 stack of Separatist Affiliation for the rest of the battle (max 10 stacks). Separatist Affiliation becomes Separatist Loyalty at max stacks.
Deal 50% more damage with attacks not based on Health, at the start of turn recover 10% Health and Protection, and when defeated all other allies with Separatist Loyalty recover 50% of their Max Health and Max Protection and they gain 100% of the defeated ally's Offense and 15% of their Max Heath until the end of their next turn.
Star Goals
Zone | Area | Units | 1-star | 2-star | 3-star | CMs | SMs | Platoons |
---|---|---|---|---|---|---|---|---|
1 | Top | Squad | 65,720,000 | 84,340,000 | 109,530,000 | 2 | 0 | 166,700 |
1 | Bottom | Squad | 36,465,000 | 67,725,000 | 104,190,000 | 2 | 1 | 166,700 |
2 | Top | Fleet | 26,605,000 | 66,515,000 | 106,425,000 | 2 | 0 | 166,700 |
2 | Middle | Squad | 61,025,000 | 95,355,000 | 190,710,000 | 3 | 0 | 166,700 |
2 | Bottom | Squad | 42,740,000 | 88,530,000 | 152,635,000 | 2 | 1 | 166,700 |
3 | Top | Fleet | 34,225,000 | 92,410,000 | 142,600,000 | 2 | 0 | 250,000 |
3 | Middle | Squad | 58,945,000 | 109,465,000 | 168,410,000 | 2 | 1 | 208,333 |
3 | Bottom | Squad | 60,315,000 | 94,780,000 | 172,325,000 | 2 | 0 | 208,333 |
4 | Top | Fleet | 54,000,000 | 118,800,000 | 200,000,000 | 1 | 0 | 333,333 |
4 | Middle | Squad | 70,460,000 | 192,160,000 | 320,265,000 | 3 | 0 | 250,000 |
4 | Bottom | Squad | 67,565,000 | 144,775,000 | 241,295,000 | 2 | 1 | 250,000 |
Required Factions and units
Zone Information
Territory name: Unit type & star requirement | Territory Points for | |||
---|---|---|---|---|
Mission Type | Requirements and allowed units Portraits indicate required unit |
Mission Rewards per Wave/Platoon |
Max Guild Reward/Territory Points |
Zone 1
Droid Factory: 6 Characters | 65,720,000 84,340,000 109,530,000 | |||
---|---|---|---|---|
Platoon | Platoon List | 166,700 (x6) | 1,000,200 | |
Combat | Dark Side or Neutral | 187,500 ⇛ 297,500 ⇛ 500,000 ⇛ 792,000 | 39,600,000 | |
Combat | Separatist |
187,500 ⇛ 297,500 ⇛ 500,000 ⇛ 792,000 | 39,600,000 | |
Canyons: 6 Characters | 36,465,000 67,725,000 104,190,000 | |||
Platoon | Platoon List | 166,700 (x6) | 1,000,200 | |
Combat | Dark Side or Neutral | 187,500 ⇛ 297,500 ⇛ 500,000 ⇛ 792,000 | 39,600,000 | |
Combat | Dark Side or Neutral | 187,500 ⇛ 297,500 ⇛ 500,000 ⇛ 792,000 | 39,600,000 | |
Special | Separatist 16.5K GP |
0 + 0 + 0 + 15 | 750 | |
Zone Totals | ||||
Ships | 0 Missions | 0 to Deploy | ||
Characters | 160,400,400 Missions | 53,319,600 to Deploy | ||
Total Galactic Power | 53,319,600 |
Zone 2
Core Ship Yards: 6 Ships | 26,605,000 66,150,000 106,425,000 | ||
---|---|---|---|
Platoon | Platoon List | 166,700 (x6) | 1,000,200 |
Combat | Dark Side | 825,000 | 41,250,000 |
Combat | Dark Side | 1,072,500 | 53,625,000 |
Separatist Command: 6 Characters | 61,025,000 95,355,000 190,710,000 | ||
Platoon | Platoon List | 166,700 (x6) | 1,000,200 |
Combat | Dark Side or Neutral | 270,000 ⇛ 420,000 ⇛ 708,000 ⇛ 1,080,000 | 54,000,000 |
Combat | Dark Side or Neutral | 270,000 ⇛ 420,000 ⇛ 708,000 ⇛ 1,080,000 | 54,000,000 |
Combat | 16.5K GP |
351,000 ⇛ 546,000 ⇛ 920,400 ⇛ 1,404,000 | 70,200,000 |
Petranaki Arena: 6 Characters | 42,740,000 88,530,000 152,635,000 | ||
Platoon | Platoon List | 166,700 (x6) | 1,000,200 |
Combat | Dark Side or Neutral | 270,000 ⇛ 420,000 ⇛ 708,000 ⇛ 1,080,000 | 54,000,000 |
Combat | Dark Side or Neutral | 270,000 ⇛ 420,000 ⇛ 708,000 ⇛ 1,080,000 | 54,000,000 |
Special | Geonosian 16.5K GP | 20 | 1000 |
Zone Totals | |||
Ships | 95,875,200 Missions | 10,549,800 to Deploy | |
Characters | 288,200,400 Missions | 55,144,600 to Deploy | |
Total Galactic Power | 65,694,400 |
Zone 3
Contested Air Space: 7 Ships | 34,225,000 92,410,000 142,600,000 | ||
---|---|---|---|
Platoon | Platoon List | 250,000 (x6) | 1,500,000 |
Combat | Dark Side | 1,665,000 | 83,250,000 |
Combat | Dark Side |
2,164,500 | 108,225,000 |
Battleground: 7 Characters | 58,945,000 109,465,000 168,410,000 | ||
Platoon | Platoon List | 208,333 (x6) | 1,250,000 |
Combat | Dark Side or Neutral | 336,000 ⇛ 540,000 ⇛ 910,000 ⇛ 1,352,000 | 67,600,000 |
Combat | Separatist Droid | 336,000 ⇛ 540,000 ⇛ 910,000 ⇛ 1,352,000 | 67,600,000 |
Special | Geonosian 16.5K GP |
0 + 0 + 0 + 1 | 50 |
Sand Dunes: 7 Characters | 60,315,000 94,780,000 172,325,000 | ||
Platoon | Platoon List | 208,333 (x6) | 1,250,000 |
Combat | Dark Side or Neutral | 336,000 ⇛ 540,000 ⇛ 910,000 ⇛ 1,352,000 | 67,600,000 |
Combat | Dark Side or Neutral | 336,000 ⇛ 540,000 ⇛ 910,000 ⇛ 1,352,000 | 67,600,000 |
Zone Totals | |||
Ships | 192,975,000 Missions | 0 to Deploy | |
Characters | 272,900,000 Missions | 67,835,000 to Deploy | |
Total Galactic Power | 67,835,000 |
Zone 4
Republic Fleet: 7 Ships | 54,000,000 118,800,000 200,000,000 | ||
---|---|---|---|
Platoon | Platoon List | 333,333 (x6) | 1,999,998 |
Combat | Dark Side | 2,530,000 | 126,500,000 |
Count Dooku's Hangar: 7 Characters | 70,460,000 192,160,000 320,265,000 | ||
Platoon | Platoon List | 250,000 (x6) | 1,500,000 |
Combat | Dark Side or Neutral | 405,000 ⇛ 675,000 ⇛ 1,038,500 ⇛ 1,564,000 | 78,200,000 |
Combat | Dark Side or Neutral | 405,000 ⇛ 675,000 ⇛ 1,038,500 ⇛ 1,564,000 | 78,200,000 |
Combat | Separatist 16.5K GP |
1,350,050 ⇛ 2,033,200 | 101,660,000 |
Special | Hutt Cartel 16.5K GP |
0 + 30 | 1500 |
Rear Flank: 7 Characters | 67,565,000 144,775,000 241,295,000 | ||
Platoon | Platoon List | 250,000 (x6) | 1,500,000 |
Combat | Dark Side or Neutral | 405,000 ⇛ 675,000 ⇛ 1,038,500 ⇛ 1,564,000 | 78,200,000 |
Combat | Dark Side or Neutral | 405,000 ⇛ 675,000 ⇛ 1,038,500 ⇛ 1,564,000 | 78,200,000 |
Special | Separatist 16.5K GP |
0 + 0 + 0 + 40 | 2000 |
Zone Totals | |||
Ships | 128,500,000 Missions | 71,500,000 to Deploy | |
Characters | 417,460,000 Missions | 144,100,000 to Deploy | |
Total Galactic Power | 215,600,000 |
Platoons
Dark Side Separatist Might platoon requirements are always the same.
Droid Factory - Zone 1
Platoon 1 | Platoon 4 | |
---|---|---|
Platoon 2 | Platoon 5 | Enable Abilities |
Level 1: Summon a Geonosis B1 Battle Droid to the ally slot if it is available. Dispel all buffs on all enemies, which can't be evaded.
Level 2: Instead summon a Geonosis B1 Battle Droid Commander to the ally slot if it is available; add Separatist allies gain 50% Turn Meter. Level 3: Instead summon a B2 Rocket Trooper to the ally slot if it is available; add Droid allies reset their cooldowns at the start of their turn for 2 turns. | ||
Platoon 3 | Platoon 6 | |
Republic Resolve - Zone 1
Platoon 1 | Platoon 4 | |
---|---|---|
Platoon 2 | Platoon 5 | Disable Abilities |
Starts at Level 3
Level 3: All Galactic Republic characters have +25% Critical Avoidance and take a bonus turn whenever they defeat an enemy. Also, they gain 5% Turn Meter whenever an enemy gains any bonus Turn Meter. Level 2: -10% Critical Avoidance and Galactic Republic characters don't gain Turn Meter when an enemy gains bonus Turn Meter Level 1: -15% Critical Avoidance Disabled: (Republic Resolve destroyed) | ||
Platoon 3 | Platoon 6 | |
Core Ship - Zone 2
Platoon 1 | Platoon 4 | |
---|---|---|
Platoon 2 | Platoon 5 | Enable Abilities |
Level 1: All allies have +15% Offense, doubled for Separatist allies.
Level 2: Add all allies have +10% Speed Level 3: +5% Speed; add at the start of each Separatist ally's turn they recover 5% Health and then equalize Health with all other Separtist allies. | ||
Platoon 3 | Platoon 6 | |
Hailfire Tank - Zone 2
Platoon 1 | Platoon 4 | |
---|---|---|
Platoon 2 | Platoon 5 | Enable Abilities |
Granted to Separatist characters only
Level 1: Deal Physical damage to target enemy and inflict 3 Damage Over Time Debuffs for 2 turns. Level 2: +20% ddamage; add 2 random enemies affected, and inflict Stagger for 2 turns on those enemies and target enemy Level 3: +20% damage, affect all enemies; add inflict Defense Down, Offense Down, and Tenacity Down for 2 turns | ||
Platoon 3 | Platoon 6 | |
Metal Mayhem - Zone 2
Platoon 1 | Platoon 4 | |
---|---|---|
Platoon 2 | Platoon 5 | Enable Abilities |
Level 1: All Droid allies have +10% Critical Chance
Level 2: +10% Critical Chance; add inflictt a Damage Over Time debuff for 2 turns whenever they critically hit an enemy. Level 3: +15% Critical Chance and +35% Critical Damage; add gain 10% Turn Meter whenever they critically hit an enemy | ||
Platoon 3 | Platoon 6 | |
Core Ship - Zone 3
Platoon 1 | Platoon 4 | |
---|---|---|
Platoon 2 | Platoon 5 | Enable Abilities |
Level 1: All allies have +15% Offense, doubled for Separatist allies.
Level 2: Add all allies have +10% Speed Level 3: +5% Speed; add at the start of each Separatist ally's turn they recover 5% Health and then equalize Health with all other Separtist allies. | ||
Platoon 3 | Platoon 6 | |
Hailfire Tank - Zone 3
Platoon 1 | Platoon 4 | |
---|---|---|
Platoon 2 | Platoon 5 | Enable Abilities |
Granted to Separatist characters only
Level 1: Deal Physical damage to target enemy and inflict 3 Damage Over Time Debuffs for 2 turns. Level 2: +20% ddamage; add 2 random enemies affected, and inflict Stagger for 2 turns on those enemies and target enemy Level 3: +20% damage, affect all enemies; add inflict Defense Down, Offense Down, and Tenacity Down for 2 turns | ||
Platoon 3 | Platoon 6 | |
AT-TE - Zone 3
Platoon 1 | Platoon 4 | |
---|---|---|
Platoon 2 | Platoon 5 | Disable Abilities |
Starts on Level 3
Level 3: Deal massive damage to target enemy and another random enemy. Deal Physical damage to all other enemies and inflict Healing Immunity for 2 turns (starts on cooldown). Level 2: Remove massive damage to a random enemy Level 1: Remove massive damage to target enemy Disabled: (AT-TE Destroyed) | ||
Platoon 3 | Platoon 6 | |
LAAT - Zone 4
Platoon 1 | Platoon 4 | |
---|---|---|
Platoon 2 | Platoon 5 | Disable Abilities |
Starts at Level 3 Level 3: Deal Physical damage to all enemies, dispel all buffs on them, and inflict Defense Down, Offense Down, and 2 Damage Over Timee debuffs for 2 turns. Level 2: -20% Damage and remove Defense Down and Offense Down for 2 turns Level 1: Remove 2 Damage Over Time debuffs for 2 turns Disabled: (LAAT Destroyed) | ||
Platoon 3 | Platoon 6 | |
Republic Resolve - Zone 4
Platoon 1 | Platoon 4 | |
---|---|---|
Platoon 2 | Platoon 5 | Disable Abilities |
Starts at Level 3
Level 3: All Galactic Republic characters have +25% Critical Avoidance and take a bonus turn whenever they defeat an enemy. Also, they gain 5% Turn Meter whenever an enemy gains any bonus Turn Meter. Level 2: -10% Critical Avoidance and Galactic Republic characters don't gain Turn Meter when an enemy gains bonus Turn Meter Level 1: -15% Critical Avoidance Disabled: (Republic Resolve destroyed) | ||
Platoon 3 | Platoon 6 | |
AT-TE - Zone 4
Platoon 1 | Platoon 4 | |
---|---|---|
Platoon 2 | Platoon 5 | Disable Abilities |
Starts at Level 3
Level 3: Deal massive damage to target enemy and another random enemy. Deal Physical damage to all other enemies and inflict Healing Immunity for 2 turns (starts on cooldown). Level 2: Remove massive damage to a random enemy Level 1: Remove massive damage to target enemy Disabled: (AT-TE destroyed) | ||
Platoon 3 | Platoon 6 | |
Rewards
Every guild member that participated in the event will receive the same reward when the event is over. Guilds must achieve at least 1 star to earn rewards and players must earn at least 1 Territory Point to be considered as participating. Rewards are based on the total number of stars reached.
Gear | ||||
---|---|---|---|---|
33 | 6650 | 7350 | 900 | T3-01 |
32 | 6500 | 7150 | 900 | T3-02 |
31 | 6350 | 6950 | 900 | T3-03 |
30 | 6200 | 6750 | 750 | T3-04 |
29 | 6100 | 6600 | 750 | T3-05 |
28 | 6000 | 6450 | 750 | T3-06 |
27 | 5900 | 6300 | 750 | T3-07 |
26 | 5800 | 6150 | 750 | T3-07 |
25 | 5700 | 6000 | 600 | T3-08 |
24 | 5600 | 5850 | 600 | T3-08 |
23 | 5500 | 5700 | 600 | T3-09 |
22 | 5400 | 5550 | 600 | T3-09 |
21 | 5300 | 5400 | 600 | T3-09 |
20 | 5200 | 5250 | 450 | T3-10 |
19 | 5050 | 5050 | 450 | T3-10 |
18 | 4900 | 4850 | 450 | T3-10 |
17 | 4750 | 4650 | 450 | T3-11 |
Gear | ||||
---|---|---|---|---|
16 | 4600 | 4450 | 450 | T3-11 |
15 | 4450 | 4250 | 300 | T3-11 |
14 | 4300 | 4050 | 300 | T3-12 |
13 | 4150 | 3850 | 300 | T3-12 |
12 | 4000 | 3650 | 300 | T3-12 |
11 | 3850 | 3450 | 300 | T3-13 |
10 | 3700 | 3250 | 200 | T3-13 |
9 | 3500 | 3000 | 200 | T3-13 |
8 | 3300 | 2750 | 200 | T3-14 |
7 | 3100 | 2500 | 200 | T3-14 |
6 | 2900 | 2250 | 200 | T3-14 |
5 | 2700 | 2000 | 100 | T3-15 |
4 | 2500 | 1750 | 100 | T3-15 |
3 | 2300 | 1500 | 100 | T3-15 |
2 | 2100 | 1250 | 100 | T3-16 |
1 | 1900 | 1000 | 100 | T3-16 |
Guides and Resources
External Tools
- Echobase - A collection of guild leader/officer tools for the game Star Wars: Galaxy of Heroes, and is built with a responsive design that fits any size screen, from mobile to full desktop.
- Interactive DS Geo Map - An interactive map that shows all Missions, Platoons, Rewards, recommended teams, and more.
- HotUtils, the web app version for subscribers to HotBot, has tools for assigning Platoons and closely monitoring guild member participation and mission success.
Videos
Username | Description | Team | Link |
---|---|---|---|
McMole2 | Wat Tambor guide | Geonosians | Youtube |
Mikayas | Wat Tambor guide | Geonosians | Youtube |
Z-Gaming | Phase 1 Combat Guide all combat missions | Various | Youtube |
Z-Gaming | Phase 1 Special Mission guide | Nute, B1, B2, Droideka, MagnaGuard | Youtube |
Z-Gaming | Phase 2 special mission guide | Geonosians | Youtube |
Mandalore MAW1 | Phase 1-4 Play-through | Various | Youtube - Phase 1 Youtube - Phase 2 Youtube - Phase 3 Youtube - Phase 4 |
Notes
References
- Official forums Separatist Might list of encounters
- The full list of platoon requirements can be found here.
Trivia
Separatist Might was officially announced on June 16th 2019 and started soon after June 26th 2019.