Operations
Given the aligment of the planets,
Light Side and Dark Side can only be stationed on the respective Planets (Left = Dark Side; Right = Light Side),
while the mixed Planet in the middle is open for both.
Platoon 1
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Platoon 4
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Affected Areas
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Enable Abilities
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Level 1: Level 1:Deal Physical damage to all enemies and inflict Ability Block for 1 turn.
Level 2: +35% Damage .
Level 3:+30 Cooldown Speed.
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Platoon 2 |
Platoon 5
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Platoon 3 |
Platoon 6
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Platoon 1
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Platoon 4
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Affected Areas
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Enable Abilities
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Level 1: All enemy ships have +15% Max Health and Speed. At the start of battle, the cooldown of Call Reinforcement on the enemy Capital Ship is reduced by 1.
Level 2: -15% Max Health
Level 3: -15% Speed.
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Platoon 2 |
Platoon 5
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Platoon 3 |
Platoon 6
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Platoon 1
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Platoon 4
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Affected Areas
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Enable Abilities
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Level 1: Jedi allies have +40% Tenacity and a 40% chance to gain Foresight for 2 turns at the start of their turn.
Level 2: Add +25% Tenacity and +20% CriticalAvoidance
Level 3: Add +25% Tenacity and +20% CriticalAvoidance
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Platoon 2 |
Platoon 5
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Platoon 3 |
Platoon 6
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Platoon 1
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Platoon 4
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Affected Areas
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Enable Abilities
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